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miroir de https://github.com/lolengine/lol
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529 Révisions
5 Branches
1.4 GiB
Aborescence: afd2cfd69d
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Graphique des révisions

10 Révisions (afd2cfd69d3d7581effadaa6d60d4beb1344f318)

Auteur SHA1 Message Date
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. il y a 14 ans
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. il y a 14 ans
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. il y a 15 ans
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. il y a 15 ans
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. il y a 15 ans
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). il y a 15 ans
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. il y a 15 ans
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. il y a 15 ans
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. il y a 15 ans
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. il y a 15 ans
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