2949 Commits (b0a85960019ae1c8dfefe4b000a2d32bc8ed7b9a)
 

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet ba5c900b32 Added a few TODOs 10 years ago
  Sam Hocevar 12f5cecbb9 core: minor cosmetic fix. 10 years ago
  Sam Hocevar 0566c16b69 sampler: add a few sanity checks to sampler. 10 years ago
  Sam Hocevar 94f71f27c2 build: compilation fixes for Visual Studio. 10 years ago
  Sam Hocevar c7567975e3 math: add τ (tau) to the list of maths constants. 10 years ago
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10 years ago
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10 years ago
  Sam Hocevar 868a0502ef build: _C conflicts with other macros (rightly so); fix this. 10 years ago
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 10 years ago
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 years ago
  Sam Hocevar ab930faa05 ld34: it’s that time of the year again. 10 years ago
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 10 years ago
  Sam Hocevar bc9c8ff411 Move LD33 entry to main games directory. 10 years ago
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 10 years ago
  Sam Hocevar 37837ebdf1 Prepare files and project for LD33. 10 years ago
  Sam Hocevar 155dc4af14 Work around an apparent Visual Studio compiler bug. 10 years ago
  Guillaume Bittoun 3f6cd5b120 polynomial: accuracy improvement on double root in order 3 10 years ago
  Guillaume Bittoun 51d8ed6458 polynomial: Improving tests for double/triple roots in order 3 10 years ago
  Sam Hocevar fd25e64d5c lolunit: explicitly cast lolunit_assert_doubles_equal() arguments to double. 10 years ago
  Sam Hocevar 75035be227 math: fix epsilon in some double equality unit tests. 10 years ago
  Sam Hocevar d332ad0f6f math: add unit tests to check that radians(90) == radians(90.0). 10 years ago
  Sam Hocevar 41af385a4c math: degrees() and radians() return floating point even with integer arguments. 10 years ago
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 10 years ago
  Sam Hocevar 45b57cc102 math: rename re() to inverse() in all classes. 10 years ago
  Sam Hocevar 5a15c90fcc math: add SQT inverse method. 10 years ago
  Sam Hocevar d618053d00 math: add composition of SQT transforms and the corresponding unit tests. 10 years ago
  Sam Hocevar 45b792cc8e test: refactor some stuff in the unit tests because I like it better that way. 10 years ago
  Sam Hocevar 7166760eaf math: add a new sqt type for scale/rotation/translation transforms. 10 years ago
  Sam Hocevar 4a968ad27e base: don’t prefix variable names with ‘_’. 10 years ago
  Sam Hocevar a69a086c01 scene: move old Line and Tile API to child structures. 10 years ago
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 years ago
  Sam Hocevar 3eb7db5e4d tileset: rename AddTile() to define_tile(). 10 years ago
  Sam Hocevar ccc1741023 scene: minor optimisation in Scene::AddTile(). 10 years ago
  Sam Hocevar 6f1b4353a8 scene: make the sprite tile API use matrices internally. 10 years ago
  Sam Hocevar 103f60d48b misc: replace NULL with nullptr in most places. 10 years ago
  Sam Hocevar 5ea13fc857 scene: clean up a few things here and there. 10 years ago
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 10 years ago
  Sam Hocevar 19e52b4754 bullet: remove some ugly compilation warnings. 10 years ago
  Sam Hocevar 38733fade7 math: move the matrix-to-quaternion code to a global header. 10 years ago
  Sam Hocevar 977049a7b3 math: make the matrix-to-quaternion code shorter. 10 years ago
  Sam Hocevar 74d2ce93fe polynomial: compute u_norm and v_norm directly and use cbrt() instead of pow(x,1/3). 10 years ago
  Sam Hocevar d9b37a0c8d math: add lol::cbrt as a direct alias to std::cbrt. 10 years ago
  Lolbot 78b1319e2a fixed 18 files out of 4242: 10 years ago
  Sam Hocevar 5d0eec893e math: some more simplifications. 10 years ago
  Sam Hocevar ddf9354b67 math: simplify some computations in the degree-3 root finder. 10 years ago
  Sam Hocevar e0698e9600 math: do not use floats in the polynomial root finding. 10 years ago
  Guillaume Bittoun efa94fa2e9 polynomial: adding test with bigger solutions 10 years ago
  Guillaume Bittoun aa2ec71ae4 polynomial: 3rd order fixes 10 years ago
  Guillaume Bittoun 93dc8a70a7 polynomial: 3rd order solving v1.0 10 years ago
  Guillaume Bittoun a327a68478 polynomial: 3rd order, almost done. Needs accurate tests 10 years ago