16 次程式碼提交 (b273f1729ea0c027b17e218db2ad3ec114ef5927)

作者 SHA1 備註 提交日期
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 13 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 年之前
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 13 年之前
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. 13 年之前
  Lolbot 23807ea88e fixed 23 files out of 277: 13 年之前
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 13 年之前
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. 13 年之前
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? 13 年之前
  Benjamin ‘Touky’ Huet 655f640403 Windows. 13 年之前
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. 13 年之前
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest 13 年之前
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. 13 年之前
  Benjamin ‘Touky’ Huet 0e2889b21f Fixed build 13 年之前
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. 13 年之前
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. 13 年之前
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 13 年之前
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 年之前
  Benjamin ‘Touky’ Huet 9c27915507 Added GetButtonState() in Input class. 13 年之前
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in 14 年之前
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. 14 年之前
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 14 年之前
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 年之前
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 14 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 年之前
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 年之前
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. 15 年之前
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 15 年之前
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 年之前
  Sam Hocevar 2d93e03c45 Mouse button support in Lol Engine. 15 年之前
  Sam Hocevar d248ae8b9a Make SdlInput regularly inject the mouse position into the Input singleton. 15 年之前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 年之前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 年之前