38 Révisions (de338ae89a3e3f1241c75baa82a551c48ff76f89)

Auteur SHA1 Message Date
  Benlitz b6b490578e copy-paste failure corrected. il y a 11 ans
  Benlitz 6f8dfa76c8 Added missing file and fixed mongoloclick il y a 11 ans
  Benlitz 8a657ea287 input: Removed previous input system il y a 11 ans
  Sam Hocevar 0529e067f2 input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't il y a 11 ans
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. il y a 11 ans
  Benlitz 42381d33a4 fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device il y a 11 ans
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. il y a 11 ans
  Lolbot c47d0f8c62 fixed 10 files out of 2754: il y a 11 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 11 ans
  Sam Hocevar 6be31bba32 input: make keyboard state platform-independent. il y a 11 ans
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. il y a 12 ans
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. il y a 12 ans
  Sam Hocevar aeb1b68377 mrpigeon: can now play using spacebar. il y a 12 ans
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is il y a 12 ans
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. il y a 12 ans
  Sam Hocevar 439298ee5e misc: very minor tweaks here and there. il y a 12 ans
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. il y a 12 ans
  Lolbot 23807ea88e fixed 23 files out of 277: il y a 12 ans
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. il y a 12 ans
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. il y a 12 ans
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. il y a 12 ans
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly il y a 12 ans
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? il y a 12 ans
  Benjamin ‘Touky’ Huet 655f640403 Windows. il y a 12 ans
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. il y a 12 ans
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest il y a 12 ans
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. il y a 12 ans
  Benjamin ‘Touky’ Huet fcd46a2969 Build FIX .... again. il y a 12 ans
  Benjamin ‘Touky’ Huet 0e2889b21f Fixed build il y a 12 ans
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. il y a 12 ans
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. il y a 12 ans
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. il y a 12 ans
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. il y a 12 ans
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. il y a 12 ans
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. il y a 12 ans
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. il y a 12 ans