38 次程式碼提交 (de338ae89a3e3f1241c75baa82a551c48ff76f89)

作者 SHA1 備註 提交日期
  Benlitz b6b490578e copy-paste failure corrected. 11 年之前
  Benlitz 6f8dfa76c8 Added missing file and fixed mongoloclick 11 年之前
  Benlitz 8a657ea287 input: Removed previous input system 11 年之前
  Sam Hocevar 0529e067f2 input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't 11 年之前
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. 11 年之前
  Benlitz 42381d33a4 fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device 11 年之前
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. 11 年之前
  Lolbot c47d0f8c62 fixed 10 files out of 2754: 11 年之前
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11 年之前
  Sam Hocevar 6be31bba32 input: make keyboard state platform-independent. 11 年之前
  Sam Hocevar c1428fc1f9 input: support up to 32 mouse buttons. 12 年之前
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 年之前
  Sam Hocevar aeb1b68377 mrpigeon: can now play using spacebar. 12 年之前
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 年之前
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 年之前
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 12 年之前
  Sam Hocevar 439298ee5e misc: very minor tweaks here and there. 12 年之前
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. 12 年之前
  Lolbot 23807ea88e fixed 23 files out of 277: 12 年之前
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. 12 年之前
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 年之前
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. 12 年之前
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 12 年之前
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? 12 年之前
  Benjamin ‘Touky’ Huet 655f640403 Windows. 12 年之前
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. 12 年之前
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest 12 年之前
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. 12 年之前
  Benjamin ‘Touky’ Huet fcd46a2969 Build FIX .... again. 12 年之前
  Benjamin ‘Touky’ Huet 0e2889b21f Fixed build 12 年之前
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. 12 年之前
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. 12 年之前
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. 12 年之前
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. 12 年之前
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12 年之前
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. 12 年之前
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 12 年之前