1121 Комити (e22e905decd72aee661f3369eb0a8a8461eb076e)
 

Аутор SHA1 Порука Датум
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. пре 12 година
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. пре 12 година
  Benjamin ‘Touky’ Huet 2f85ae6d0a пре 12 година
  Sam Hocevar 7c30e626bd tutorial: optimise Perlin noise shader and reduce its complexity. пре 12 година
  Sam Hocevar 5d7a1c24bd tutorial: port noise demo to PS3 and Xbox360. пре 12 година
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. пре 12 година
  Sam Hocevar 125ad21192 tutorial: the noise demo is now really, really, ridiculously good looking. пре 12 година
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. пре 12 година
  Sam Hocevar 47d98bde9a gpu: use a valid default framebuffer color format on the PS3. пре 12 година
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and пре 12 година
  Benjamin ‘Touky’ Huet 006c3c4649 BulletCharacterController is now readable by a human being. пре 12 година
  Sam Hocevar 3829380c3c core: revert unfinished commit that wasn't really interesting. пре 12 година
  Sam Hocevar 779815802a tutorial: minor shadebob demo tweaks. пре 12 година
  Sam Hocevar 0b7c51b992 ofsdiofisdoifods пре 12 година
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. пре 12 година
  Sam Hocevar 1c5cdd8c50 tutorial: fix the FBO demo on the Xbox360. пре 12 година
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. пре 12 година
  Sam Hocevar 5c5abfa53c math: improve slerp implementation. пре 12 година
  jeunathe 5224a5dd99 Added test in slerp to avoid -1 quat members пре 12 година
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. пре 12 година
  Sam Hocevar c081275aca test: fix Touky's brainfart. пре 12 година
  jeunathe cbd842b21a Added Slerp method to Quat пре 12 година
  Benjamin ‘Touky’ Huet 100119a07b Added BulletCharacter Dummy code. пре 12 година
  Benjamin ‘Touky’ Huet e743eae5f7 Fixed Makefile.am пре 12 година
  Sam Hocevar f2c269cb1e math: add dot() for quaternions, plus the relevant unit test. пре 12 година
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. пре 12 година
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly пре 12 година
  Cédric Lecacheur 4e7af3279c optim radialJitter пре 12 година
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? пре 12 година
  Benjamin ‘Touky’ Huet 655f640403 Windows. пре 12 година
  Benjamin ‘Touky’ Huet dd7e2b9516 CIS FUCK пре 12 година
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. пре 12 година
  Sam Hocevar 2df85645fb gpu: document and tweak some class declarations. пре 12 година
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest пре 12 година
  Cédric Lecacheur 82bb4cd6a3 EsayMesh : RadialJitter func & demo added пре 12 година
  Benjamin ‘Touky’ Huet 5d10ec177c Small physic refactor. пре 12 година
  Sam Hocevar 50de813d99 gpu: explicitly create render targets on the Xbox 360. пре 12 година
  Benjamin ‘Touky’ Huet fbde8a5932 Fixed stupid base_movement which was cached for ever. пре 12 година
  Sam Hocevar 30259d6329 build: add a demo for Peeweek. пре 12 година
  Sam Hocevar 6aed414491 gpu: port FBO code to the Xbox360. пре 12 година
  Sam Hocevar e4cc84d5b3 gpu: finalise the framebuffer object Direct3D implementation. пре 12 година
  Sam Hocevar 7d5fe8a7c6 gpu: create the ShaderTexture class, replace Shader::SetTexture with a пре 12 година
  Sam Hocevar 9eb88af17c gpu: remove support for the accumulation buffer, it's deprecated anyway. пре 12 година
  Sam Hocevar 51bf8067a9 gpu: get rid of the glClearColor, glClearDepth and glClear calls in all пре 12 година
  Sam Hocevar 291119d087 easymesh: per-fragment lighting in the HLSL shader (PS3, Xbox 360). пре 12 година
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. пре 12 година
  Sam Hocevar fd77cb00f2 easymesh: fragment-based lighting. пре 12 година
  Benjamin ‘Touky’ Huet 7334bb2ec1 Added Base/Attachment Logic, works with Kinematic & Ghost. пре 12 година
  Sam Hocevar 0fa5d6ae57 gpu: on the PS3, use the OES version of the framebuffer GL calls. пре 12 година
  Sam Hocevar 3fd6702613 build: fix a few compilation and build errors. пре 12 година