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Autore SHA1 Messaggio Data
  Sam Hocevar beb141dd5b build: fix Win64 compilation with mingw64, using an updated SDL build. 14 anni fa
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 anni fa
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is
tested wherever relevant.
15 anni fa
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 15 anni fa
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 15 anni fa
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 anni fa
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 anni fa
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 15 anni fa
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is
sub-millisecond but can be improved if we get rid of SDL timers.
15 anni fa
Gestito da Gitea Versione: 1.12.0+rc1-38-g249e22bb9 Pagina: 58ms Template: 3ms
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