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Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 12 лет назад
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application base: break the main loop apart for the emscripten port. 13 лет назад
base base: fix a debug message queue crash and add Unicode support on Windows. 10 лет назад
bullet build: some PS4 build fixes. 10 лет назад
data build: reorganise automake build system. 13 лет назад
debug Added debug stuff 10 лет назад
easymesh math: remove some vector constants that were a bit too specific. 10 лет назад
generated math: remove some vector constants that were a bit too specific. 10 лет назад
gpu Added SpriteSorter and SquadShooter 10 лет назад
image fixed 18 files out of 2788: 10 лет назад
input Added bunch of stuff on threads and images. 10 лет назад
lol ThreadManager is now an entity, it's awesooooome 10 лет назад
lua build: some PS4 build fixes. 10 лет назад
math Added debug stuff 10 лет назад
mesh misc: some refactoring in texture handling. 10 лет назад
platform Added bunch of stuff on threads and images. 10 лет назад
sys ThreadManager is now an entity, it's awesooooome 10 лет назад
Makefile.am build: a few gcc/makefile compilation fixes. 10 лет назад
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 10 лет назад
audio.h add methods to Audio class to mute/unmute and change volume per channel 10 лет назад
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 10 лет назад
camera.h Some names tweaks 10 лет назад
commandstack.h fixed 69 files out of 2739: 10 лет назад
core.h build: various MSVC compilation fixes. 10 лет назад
dict.cpp build: lol-build now passes flags to configure, and configure now uses 13 лет назад
dict.h build: fix the WTFPL site URL in all code comments. 13 лет назад
eglapp.cpp input: Removed previous input system 10 лет назад
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 лет назад
emitter.cpp scene: allow to rotate sprites around the Z axis. 10 лет назад
emitter.h New year copyright update. 13 лет назад
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 10 лет назад
entity.h Meshviewer FIX + comment rework 10 лет назад
font.cpp scene: allow to rotate sprites around the Z axis. 10 лет назад
font.h New year copyright update. 13 лет назад
forge.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
forge.h base: prevent instantiation of several static-only classes. 13 лет назад
gradient.cpp scene: start working on the scene class reorganisation. 10 лет назад
gradient.h New year copyright update. 13 лет назад
gradient.lolfx scene: start working on the scene class reorganisation. 10 лет назад
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 лет назад
layer.h build: fix the WTFPL site URL in all code comments. 13 лет назад
light.cpp Light : Added Type SfEnum. 10 лет назад
light.h scene: fix light object usage in various demos and example programs. 10 лет назад
lolcore.vcxproj ThreadManager is now an entity, it's awesooooome 10 лет назад
lolcore.vcxproj.filters lolcore fix 10 лет назад
loldebug.h build: fix the WTFPL site URL in all code comments. 13 лет назад
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 13 лет назад
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 лет назад
map.h build: fix the WTFPL site URL in all code comments. 13 лет назад
messageservice.cpp Build FIX 10 лет назад
messageservice.h MessageService : Safe Enum added to ensure good usage. 10 лет назад
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 10 лет назад
platform.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
platform.h base: prevent instantiation of several static-only classes. 13 лет назад
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 лет назад
profiler.h base: prevent instantiation of several static-only classes. 13 лет назад
sample.cpp audio: report SDL mixer loading errors. 13 лет назад
sample.h audio: add Sampler::LoopSample(). 13 лет назад
sampler.cpp audio: add Sampler::LoopSample(). 13 лет назад
sampler.h audio: add Sampler::LoopSample(). 13 лет назад
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 10 лет назад
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 10 лет назад
sprite.cpp scene: allow to rotate sprites around the Z axis. 10 лет назад
sprite.h New year copyright update. 13 лет назад
text.cpp core: Text constructor now wants a String object. 10 лет назад
text.h core: Text constructor now wants a String object. 10 лет назад
ticker.cpp Added Mask & StickyTime to Draw Debug 10 лет назад
ticker.h base: prevent instantiation of several static-only classes. 13 лет назад
tiler.cpp Added bunch of stuff on threads and images. 10 лет назад
tiler.h Added bunch of stuff on threads and images. 10 лет назад
tileset.cpp ThreadManager is now an entity, it's awesooooome 10 лет назад
tileset.h Added bunch of stuff on threads and images. 10 лет назад
utils.h base: fix template ambiguity in FindValue(). 10 лет назад
video.cpp Added Flat debugrendermode 10 лет назад
video.h Added Flat debugrendermode 10 лет назад
world.cpp lua: print the actual panic message before dumping a callstack. 13 лет назад
world.h lua: add support for lua/init.lua in a global World object and give 13 лет назад
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 лет назад
worldentity.h core: remove deprecated WorldEntity member variables. 10 лет назад