Sākums Palīdzība
Pierakstīties
lolengine
/
lol
spogulis no https://github.com/lolengine/lol
1
0
Atdalīts 0
Kods Problēmas 0 Laidieni 0 Vikivietne Aktivitāte
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
1010 Revīzijas
5 Atzari
3.4 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Koks: 688c046414
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Atzari Tagi
${ item.name }
Izveidot atzaru ${ searchTerm }
no '688c046414'
${ noResults }
 ZIP  TAR.GZ
Sam Hocevar 688c046414 math: add an sprintf() method to real numbers, and ensure they are always
fully initialised.
pirms 14 gadiem
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist pirms 14 gadiem
build neercs: start porting the old code to Windows; this breaks the Visual Studio pirms 14 gadiem
src math: add an sprintf() method to real numbers, and ensure they are always pirms 14 gadiem
test test: use SDLmain for the testsuite, too. pirms 14 gadiem
tools build: move all games to a "games" subdirectory to clean up the root pirms 14 gadiem
tutorial build: hide the SDL_main.h inclusion in core.h, and only activate it pirms 14 gadiem
.gitignore tutorial: add a simple EasyMesh viewer. pirms 14 gadiem
Makefile.am build: move all games to a "games" subdirectory to clean up the root pirms 14 gadiem
TODO Update todo list. pirms 16 gadiem
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX pirms 14 gadiem
configure.ac build: add libSDLmain.a binaries for GUI MinGW builds; the provided static pirms 14 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 13ms Sagatave: 4ms
latviešu
latviešu English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Mājas lapa Go1.14.3