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Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 12 년 전
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benchmark misc: fix some coding errors found by Coverity. 10 년 전
data shiny*.lolfx : light reflect FIX 10 년 전
generated Light : Added Type SfEnum. 10 년 전
javascript tweak 10 년 전
math lolremez: move LolRemez out of the engine, it's really too specific. 10 년 전
physics assert on non-handled raycast. 10 년 전
sandbox build: reorganise automake build system. 13 년 전
unit test: remove isnan() unit tests because we can't rely on that function. 10 년 전
xolotl gpu: move more platform-specific code from Video to Render. 13 년 전
Makefile.am mishap in MeshViewer makefile 10 년 전
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 년 전
benchsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 년 전
btphystest.cpp scene: fix light object usage in various demos and example programs. 10 년 전
btphystest.h btphystest : InitApp delay 10 년 전
btphystest.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 년 전
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 년 전
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 년 전
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 년 전
meshviewer.cpp shiny*.lolfx : light reflect FIX 10 년 전
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 년 전
meshviewer.index.html MVWeb tweak 10 년 전
meshviewer.nacl.html MVWeb tweak 10 년 전
meshviewer.nacl.nmf meshviewer files name straightening 10 년 전
meshviewer.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 년 전
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. 10 년 전
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 년 전
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 년 전
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 년 전
physicobject.h btPhystest fixup 10 년 전
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 년 전
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 년 전
scenesetup-parser.y Light : Added Type SfEnum. 10 년 전
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 년 전
scenesetup.cpp MViewer : Added Light & axis gizmo 10 년 전
scenesetup.h MViewer : Added Light & axis gizmo 10 년 전
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 년 전
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 년 전
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 년 전
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 년 전
testsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 년 전