25'ten fazla konu seçemezsiniz Konular bir harf veya rakamla başlamalı, kısa çizgiler ('-') içerebilir ve en fazla 35 karakter uzunluğunda olabilir.
 
 
 
Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 yıl önce
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benchmark misc: fix some coding errors found by Coverity. 8 yıl önce
data shiny*.lolfx : light reflect FIX 8 yıl önce
generated Light : Added Type SfEnum. 8 yıl önce
javascript tweak 8 yıl önce
math lolremez: move LolRemez out of the engine, it's really too specific. 8 yıl önce
physics assert on non-handled raycast. 8 yıl önce
sandbox build: reorganise automake build system. 12 yıl önce
unit test: remove isnan() unit tests because we can't rely on that function. 8 yıl önce
xolotl gpu: move more platform-specific code from Video to Render. 11 yıl önce
Makefile.am mishap in MeshViewer makefile 8 yıl önce
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 12 yıl önce
benchsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 yıl önce
btphystest.cpp scene: fix light object usage in various demos and example programs. 8 yıl önce
btphystest.h btphystest : InitApp delay 8 yıl önce
btphystest.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 yıl önce
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 8 yıl önce
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 8 yıl önce
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 8 yıl önce
meshviewer.cpp shiny*.lolfx : light reflect FIX 8 yıl önce
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 8 yıl önce
meshviewer.index.html MVWeb tweak 8 yıl önce
meshviewer.nacl.html MVWeb tweak 8 yıl önce
meshviewer.nacl.nmf meshviewer files name straightening 8 yıl önce
meshviewer.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 yıl önce
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. 8 yıl önce
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 8 yıl önce
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 8 yıl önce
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 8 yıl önce
physicobject.h btPhystest fixup 8 yıl önce
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 8 yıl önce
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 8 yıl önce
scenesetup-parser.y Light : Added Type SfEnum. 8 yıl önce
scenesetup-scanner.l MViewer : Added Light & axis gizmo 8 yıl önce
scenesetup.cpp MViewer : Added Light & axis gizmo 8 yıl önce
scenesetup.h MViewer : Added Light & axis gizmo 8 yıl önce
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 8 yıl önce
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 yıl önce
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 yıl önce
testsuite.cpp base: implement UNUSED() macro and put it here and there. 12 yıl önce
testsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 yıl önce