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Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 лет назад
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benchmark misc: fix some coding errors found by Coverity. 8 лет назад
data shiny*.lolfx : light reflect FIX 8 лет назад
generated Light : Added Type SfEnum. 8 лет назад
javascript tweak 8 лет назад
math lolremez: move LolRemez out of the engine, it's really too specific. 8 лет назад
physics assert on non-handled raycast. 8 лет назад
sandbox build: reorganise automake build system. 11 лет назад
unit test: remove isnan() unit tests because we can't rely on that function. 8 лет назад
xolotl gpu: move more platform-specific code from Video to Render. 11 лет назад
Makefile.am mishap in MeshViewer makefile 8 лет назад
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 12 лет назад
benchsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 лет назад
btphystest.cpp scene: fix light object usage in various demos and example programs. 8 лет назад
btphystest.h btphystest : InitApp delay 8 лет назад
btphystest.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 лет назад
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 8 лет назад
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 8 лет назад
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 8 лет назад
meshviewer.cpp shiny*.lolfx : light reflect FIX 8 лет назад
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 8 лет назад
meshviewer.index.html MVWeb tweak 8 лет назад
meshviewer.nacl.html MVWeb tweak 8 лет назад
meshviewer.nacl.nmf meshviewer files name straightening 8 лет назад
meshviewer.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 лет назад
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. 8 лет назад
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 8 лет назад
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 8 лет назад
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 8 лет назад
physicobject.h btPhystest fixup 8 лет назад
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 8 лет назад
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 8 лет назад
scenesetup-parser.y Light : Added Type SfEnum. 8 лет назад
scenesetup-scanner.l MViewer : Added Light & axis gizmo 8 лет назад
scenesetup.cpp MViewer : Added Light & axis gizmo 8 лет назад
scenesetup.h MViewer : Added Light & axis gizmo 8 лет назад
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 8 лет назад
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 лет назад
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 лет назад
testsuite.cpp base: implement UNUSED() macro and put it here and there. 12 лет назад
testsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 лет назад