Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
Sam Hocevar 944923ae6a emscripten: resume audio context if necessary. pirms 4 gadiem
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3rdparty build: provide cpp-httplib to client projects. pirms 5 gadiem
application Fix emscripten regressions. pirms 5 gadiem
audio audio: NX support. pirms 5 gadiem
base sys: implement lol::sys::getenv() for safety. pirms 5 gadiem
data build: refactor autotools files for out-of-tree builds. pirms 8 gadiem
debug gpu: rename a few methods. pirms 5 gadiem
easymesh Minor compilation warning fixes. pirms 4 gadiem
engine Fix emscripten regressions. pirms 5 gadiem
gpu Fix emscripten regressions. pirms 5 gadiem
image Minor compilation warning fixes. pirms 4 gadiem
lol net: implement async HTTP/HTTPS requests for Windows and Linux. pirms 4 gadiem
lolua Switch to upstream Lua master branch. pirms 6 gadiem
math math: implement <<(ostream &, real). pirms 5 gadiem
mesh gpu: add helper functions to upload buffer data. pirms 5 gadiem
net net: fix emscripten build. pirms 4 gadiem
sys Fix MSYS2 “native” build. pirms 5 gadiem
t build: reference projects using a property sheet instead of a guid. pirms 5 gadiem
ui emscripten: resume audio context if necessary. pirms 4 gadiem
Makefile.am net: add the necessary files for an HTTP client class. pirms 5 gadiem
camera.cpp engine: start working on a tickable object, cleaner than entities. pirms 5 gadiem
camera.h Another lowercase switching frenzy, because why not. pirms 6 gadiem
commandstack.h base: clean up and refactor containers. pirms 8 gadiem
emitter.cpp entity: add a flag system. pirms 5 gadiem
emitter.h entity: add a flag system. pirms 5 gadiem
font.cpp entity: add a flag system. pirms 5 gadiem
font.h entity: add a flag system. pirms 5 gadiem
gradient.cpp gpu: add helper functions to upload buffer data. pirms 5 gadiem
gradient.h Use smart pointers in a lot of the rendering code. pirms 6 gadiem
gradient.lolfx Clean up a lot of shader crap pirms 8 gadiem
light.cpp engine: start working on a tickable object, cleaner than entities. pirms 5 gadiem
light.h Another lowercase switching frenzy, because why not. pirms 6 gadiem
lol-core.vcxproj net: add the necessary files for an HTTP client class. pirms 5 gadiem
lol-core.vcxproj.filters net: add the necessary files for an HTTP client class. pirms 5 gadiem
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
lolgl.h osx: use gl3.h instead of gl.h. pirms 5 gadiem
messageservice.cpp Various emscripten compilation fixes. pirms 6 gadiem
messageservice.h RIP lol::String ⚰️ LOL pirms 7 gadiem
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
platform.cpp build: reorganise includes so that we can use precompiled headers later. pirms 8 gadiem
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
profiler.cpp profiler: fix a crash on exit. pirms 5 gadiem
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
scene.cpp gpu: remove deprecated glEnable(GL_TEXTURE_2D). pirms 5 gadiem
scene.h scene: rename a few things for clarity. pirms 5 gadiem
sprite.cpp entity: add a flag system. pirms 5 gadiem
sprite.h Another lowercase switching frenzy, because why not. pirms 6 gadiem
text.cpp entity: add a flag system. pirms 5 gadiem
text.h entity: add a flag system. pirms 5 gadiem
textureimage-private.h RIP lol::String ⚰️ LOL pirms 7 gadiem
textureimage.cpp entity: add a flag system. pirms 5 gadiem
textureimage.h entity: add a flag system. pirms 5 gadiem
tileset.cpp entity: add a flag system. pirms 5 gadiem
tileset.h entity: add a flag system. pirms 5 gadiem
utils.h Get rid of numerous uses of lol::String. pirms 7 gadiem
video.cpp gpu: rename a few methods. pirms 5 gadiem
video.h Allow to resize the SDL window and propagate changes to the scene. pirms 6 gadiem