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Guillaume Bittoun b3ce9ea902 arraynd: removing ComputeTotalSize for specialization also. vor 10 Jahren
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application misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
base base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
bullet build: remove empty directories and add proper svn:ignore flags. vor 8 Jahren
data build: reorganise automake build system. vor 12 Jahren
debug misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
easymesh math: get rid of the base_vec* classes (thanks to relaxed unions), rename vor 8 Jahren
generated base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
gpu build: remove empty directories and add proper svn:ignore flags. vor 8 Jahren
image image: fix a compilation error caused by the GDI+ system headers. vor 8 Jahren
input base: use variadic templates to remove 300+ lines of redundant code. vor 8 Jahren
lol arraynd: removing ComputeTotalSize for specialization also. vor 8 Jahren
lua build: some PS4 build fixes. vor 8 Jahren
math math: refactor more shit, I have no idea what I’m doing. vor 8 Jahren
mesh base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
platform misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
sys sys: fix unititialised class member in File. vor 8 Jahren
Makefile.am base: add a simple tuple implementation. vor 8 Jahren
audio.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
audio.h add methods to Audio class to mute/unmute and change volume per channel vor 8 Jahren
camera.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
camera.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
commandstack.h base: going on a lowercase rampage; today’s victim: Array. vor 8 Jahren
dict.cpp misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
dict.h build: fix the WTFPL site URL in all code comments. vor 12 Jahren
eglapp.cpp base: huge refactor in vector.h; GCC compilation times down by 50%. vor 8 Jahren
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). vor 12 Jahren
emitter.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
emitter.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
entity.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
entity.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
font.cpp misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
font.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
forge.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
forge.h base: prevent instantiation of several static-only classes. vor 12 Jahren
gradient.cpp misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
gradient.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
gradient.lolfx scene: start working on the scene class reorganisation. vor 8 Jahren
light.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
light.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
lolcore.vcxproj base: add a simple tuple implementation. vor 8 Jahren
lolcore.vcxproj.filters base: add a simple tuple implementation. vor 8 Jahren
loldebug.h build: fix the WTFPL site URL in all code comments. vor 12 Jahren
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. vor 11 Jahren
messageservice.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
messageservice.h base: going on a lowercase rampage; today’s victim: Array. vor 8 Jahren
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() vor 8 Jahren
platform.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
platform.h base: prevent instantiation of several static-only classes. vor 12 Jahren
profiler.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
profiler.h base: prevent instantiation of several static-only classes. vor 12 Jahren
sample.cpp misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
sample.h audio: add Sampler::LoopSample(). vor 12 Jahren
sampler.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
sampler.h audio: add Sampler::LoopSample(). vor 12 Jahren
scene.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
scene.h base: going on a lowercase rampage; today’s victim: Array. vor 8 Jahren
sprite.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
sprite.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
text.cpp misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
text.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
ticker.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
ticker.h base: prevent instantiation of several static-only classes. vor 12 Jahren
tiler.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
tiler.h Added bunch of stuff on threads and images. vor 8 Jahren
tileset.cpp misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
tileset.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren
utils.h base: going on a lowercase rampage; today’s victim: Array. vor 8 Jahren
video.cpp misc: remove 100% of the "using namespace std;" madness. vor 8 Jahren
video.h Added Flat debugrendermode vor 8 Jahren
world.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
world.h lua: add support for lua/init.lua in a global World object and give vor 12 Jahren
worldentity.cpp base: strip core.h from its contents and put it in public/private headers. vor 8 Jahren
worldentity.h scenegraph: Entity::TickDraw() now provides a reference to the current vor 8 Jahren