Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
Sam Hocevar d697fd40b1 Name tilers, samples and pieces for easier debugging. pirms 14 gadiem
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Makefile.am Create the WorldEntity class, for objects with world coordinates. pirms 14 gadiem
audio.cpp Reduce audio latency by using 1K samples instead of 4K. pirms 14 gadiem
audio.h Add preliminary support for sound samples. Implement click. pirms 14 gadiem
bitfield.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
core.h Create the WorldEntity class, for objects with world coordinates. pirms 14 gadiem
debugfps.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. pirms 14 gadiem
debugfps.h Add a Text object for OSD and possibly other effects. pirms 14 gadiem
debugrecord.cpp Slightly change the ...Data initialisation in classes. pirms 14 gadiem
debugrecord.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
debugsphere.cpp Slightly change the ...Data initialisation in classes. pirms 14 gadiem
debugsphere.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
debugstats.cpp Slightly change the ...Data initialisation in classes. pirms 14 gadiem
debugstats.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
dict.cpp Name tilers, samples and pieces for easier debugging. pirms 14 gadiem
dict.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
emitter.cpp Allow more particles, just in case. pirms 14 gadiem
emitter.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. pirms 14 gadiem
entity.cpp Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
entity.h Make Entity variable members private. pirms 14 gadiem
font.cpp Make Entity variable members private. pirms 14 gadiem
font.h Test entity alignment features. Also, start working on the mouse tracking. pirms 14 gadiem
forge.cpp Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
forge.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
input.cpp Start working on a new gameplay, codenamed "Fusion". pirms 14 gadiem
input.h Minor updates to the mouse tracking architecture. pirms 14 gadiem
layer.cpp Change the way the Scene object works. pirms 14 gadiem
layer.h Change the way the Scene object works. pirms 14 gadiem
map.cpp Change the way the Scene object works. pirms 14 gadiem
map.h Change the way the Scene object works. pirms 14 gadiem
matrix.h Fix a few warnings here and there, and try to use the vector classes. pirms 14 gadiem
numeric.h Fix Linux build. pirms 14 gadiem
profiler.cpp Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
profiler.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
sample.cpp Name tilers, samples and pieces for easier debugging. pirms 14 gadiem
sample.h Skeleton for sample entity and sampler manager classes. pirms 14 gadiem
sampler.cpp Add preliminary support for sound samples. Implement click. pirms 14 gadiem
sampler.h Skeleton for sample entity and sampler manager classes. pirms 14 gadiem
scene.cpp Rework tile handling. This possibly breaks deushax pretty rudely. pirms 14 gadiem
scene.h Change the way the Scene object works. pirms 14 gadiem
sdlinput.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. pirms 14 gadiem
sdlinput.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
text.cpp Test entity alignment features. Also, start working on the mouse tracking. pirms 14 gadiem
text.h Test entity alignment features. Also, start working on the mouse tracking. pirms 14 gadiem
ticker.cpp Add more error reporting to the Tiler and the Ticker. pirms 14 gadiem
ticker.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
tiler.cpp Fix a coding error in the null tiler detection. pirms 14 gadiem
tiler.h Add support for rotated views and stretched tiles. pirms 14 gadiem
tileset.cpp Name tilers, samples and pieces for easier debugging. pirms 14 gadiem
tileset.h Add support for rotated views and stretched tiles. pirms 14 gadiem
timer.cpp Slightly change the ...Data initialisation in classes. pirms 14 gadiem
timer.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
video.cpp Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
video.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
world.cpp Slightly change the ...Data initialisation in classes. pirms 14 gadiem
world.h Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
worldentity.cpp Create the WorldEntity class, for objects with world coordinates. pirms 14 gadiem
worldentity.h Implement the title screen. Click on it to start a game. pirms 14 gadiem