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lolengine
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lol
镜像来自 https://github.com/lolengine/lol
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103 Commit
5 分支
321 MiB
目錄樹: 4d63ad6ada
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Commit Graph

9 次程式碼提交 (4d63ad6ada87d5b838d7430270f7f7eecafcb740)

作者 SHA1 備註 提交日期
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 年之前
  Sam Hocevar 25273ab1fe Remove some debug stuff. 15 年之前
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 15 年之前
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. 15 年之前
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. 15 年之前
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. 15 年之前
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing
joystick class, and put a header in each source file.
15 年之前
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 15 年之前
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. 15 年之前
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