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Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. преди 10 години
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application build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. преди 8 години
base Added some shit in controller and text преди 8 години
bullet build: reorganise some visual studio shit and comment some files. преди 8 години
data build: reorganise automake build system. преди 12 години
debug scene: remove functions that aren’t that useful. преди 8 години
easymesh Added ShaderBuilder преди 8 години
generated base: convert map and avl_tree methods to lowercase. Because. преди 8 години
gpu base: convert map and avl_tree methods to lowercase. Because. преди 8 години
image base: convert map and avl_tree methods to lowercase. Because. преди 8 години
input input: tweak warning messages. преди 8 години
lol base: convert map and avl_tree methods to lowercase. Because. преди 8 години
lua build: reorganise some visual studio shit and comment some files. преди 8 години
math math: allow to build real numbers from 64-bit integers. преди 8 години
mesh build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
platform gpu: use PEGTL to split lolfx files into different parts. преди 8 години
sys build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
t base: convert map and avl_tree methods to lowercase. Because. преди 8 години
Makefile.am math: simple Perlin noise for comparison purposes. преди 8 години
audio.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
camera.cpp Fixed some stuff and added some small tweaks преди 8 години
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
dict.cpp base: some Windows compilation fixes. преди 8 години
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. преди 8 години
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
emitter.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
entity.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
font.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
forge.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
gradient.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
gradient.lolfx scene: start working on the scene class reorganisation. преди 8 години
light.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
lolcore.vcxproj math: simple Perlin noise for comparison purposes. преди 8 години
lolcore.vcxproj.filters math: simple Perlin noise for comparison purposes. преди 8 години
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
lolgl.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
messageservice.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
messageservice.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
platform.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
profiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
sample.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
sampler.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
scene.cpp build: some PS4 compilation fixes. преди 8 години
scene.h scene: remove functions that aren’t that useful. преди 8 години
sprite.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
text.cpp Added some shit in controller and text преди 8 години
text.h Added some shit in controller and text преди 8 години
ticker.cpp Fixed some stuff and added some small tweaks преди 8 години
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
tiler.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
tileset.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
utils.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
video.cpp build: some PS4 compilation fixes. преди 8 години
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
world.cpp build: reorganise includes so that we can use precompiled headers later. преди 8 години
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, преди 8 години
worldentity.cpp Fixed some stuff and added some small tweaks преди 8 години
worldentity.h Fixed some stuff and added some small tweaks преди 8 години