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Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. пре 10 година
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application build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. пре 8 година
base Added some shit in controller and text пре 8 година
bullet build: reorganise some visual studio shit and comment some files. пре 8 година
data build: reorganise automake build system. пре 11 година
debug scene: remove functions that aren’t that useful. пре 8 година
easymesh Added ShaderBuilder пре 8 година
generated base: convert map and avl_tree methods to lowercase. Because. пре 8 година
gpu base: convert map and avl_tree methods to lowercase. Because. пре 8 година
image base: convert map and avl_tree methods to lowercase. Because. пре 8 година
input input: tweak warning messages. пре 8 година
lol base: convert map and avl_tree methods to lowercase. Because. пре 8 година
lua build: reorganise some visual studio shit and comment some files. пре 8 година
math math: allow to build real numbers from 64-bit integers. пре 8 година
mesh build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
platform gpu: use PEGTL to split lolfx files into different parts. пре 8 година
sys build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
t base: convert map and avl_tree methods to lowercase. Because. пре 8 година
Makefile.am math: simple Perlin noise for comparison purposes. пре 8 година
audio.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
camera.cpp Fixed some stuff and added some small tweaks пре 8 година
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
dict.cpp base: some Windows compilation fixes. пре 8 година
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. пре 8 година
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
emitter.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
entity.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
font.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
forge.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
gradient.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
gradient.lolfx scene: start working on the scene class reorganisation. пре 8 година
light.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
lolcore.vcxproj math: simple Perlin noise for comparison purposes. пре 8 година
lolcore.vcxproj.filters math: simple Perlin noise for comparison purposes. пре 8 година
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
lolgl.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
messageservice.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
messageservice.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
platform.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
profiler.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
sample.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
sampler.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
scene.cpp build: some PS4 compilation fixes. пре 8 година
scene.h scene: remove functions that aren’t that useful. пре 8 година
sprite.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
text.cpp Added some shit in controller and text пре 8 година
text.h Added some shit in controller and text пре 8 година
ticker.cpp Fixed some stuff and added some small tweaks пре 8 година
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
tiler.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
tileset.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
utils.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
video.cpp build: some PS4 compilation fixes. пре 8 година
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
world.cpp build: reorganise includes so that we can use precompiled headers later. пре 8 година
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, пре 8 година
worldentity.cpp Fixed some stuff and added some small tweaks пре 8 година
worldentity.h Fixed some stuff and added some small tweaks пре 8 година