Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
Sam Hocevar bc623a4ef1 base: Array::Pop() returns the popped element. pirms 11 gadiem
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application base: break the main loop apart for the emscripten port. pirms 12 gadiem
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) pirms 11 gadiem
bullet build: update .vcxproj files. pirms 12 gadiem
data build: reorganise automake build system. pirms 12 gadiem
debug scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
easymesh base: disable exceptions in Bison-generated parsers. pirms 11 gadiem
generated base: disable exceptions in Bison-generated parsers. pirms 11 gadiem
gpu base: disable exceptions in Bison-generated parsers. pirms 11 gadiem
image build: lol-build now passes flags to configure, and configure now uses pirms 11 gadiem
input input: make keyboard state platform-independent. pirms 12 gadiem
lol base: Array::Pop() returns the popped element. pirms 11 gadiem
lua build: fix the lollua vcxproj. pirms 11 gadiem
math Added shifted_perspective for easier camera handling. pirms 11 gadiem
mesh build: fix a few compiler warnings here and there. pirms 12 gadiem
platform gpu: get rid of the global D3D device pointer and move D3D initialisation pirms 11 gadiem
sys sys: refactor the binarydir detection code. pirms 12 gadiem
Makefile.am gpu: create a Renderer and a RenderContext class to handle render states pirms 11 gadiem
audio.cpp audio: add a simple Stop() method to samples. pirms 12 gadiem
audio.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras pirms 12 gadiem
camera.h scene: start refactoring the camera code; we now have a stack of cameras pirms 12 gadiem
core.h gpu: implement all depth test functions in the renderer. pirms 11 gadiem
dict.cpp build: lol-build now passes flags to configure, and configure now uses pirms 11 gadiem
dict.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
eglapp.cpp base: start removing occurrences of NULL on our long journey to nullptr. pirms 12 gadiem
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). pirms 12 gadiem
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
emitter.h New year copyright update. pirms 12 gadiem
entity.cpp build: lol-build now passes flags to configure, and configure now uses pirms 11 gadiem
entity.h build: lol-build now passes flags to configure, and configure now uses pirms 11 gadiem
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
font.h New year copyright update. pirms 12 gadiem
forge.cpp build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
forge.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
gradient.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
gradient.h New year copyright update. pirms 12 gadiem
gradient.lolfx core: add some noise to the gradient effect. pirms 12 gadiem
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
layer.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
light.h easymesh: interface the shiny shader with new Light objects. pirms 12 gadiem
lolcore.vcxproj gpu: fix the Direct3D version of most rendering functions. pirms 11 gadiem
lolcore.vcxproj.filters gpu: fix the Direct3D version of most rendering functions. pirms 11 gadiem
loldebug.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
lolgl.h revert from 2630 pirms 12 gadiem
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. pirms 12 gadiem
map.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
numeric.h math: move rand() to its own header, ensure it only returns pirms 12 gadiem
platform.cpp build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
platform.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
profiler.cpp build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
profiler.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
sample.cpp audio: don't die when failing to load a sample with SDL. pirms 12 gadiem
sample.h audio: add Sampler::LoopSample(). pirms 12 gadiem
sampler.cpp audio: add Sampler::LoopSample(). pirms 12 gadiem
sampler.h audio: add Sampler::LoopSample(). pirms 12 gadiem
scene.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
scene.h scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
sprite.h New year copyright update. pirms 12 gadiem
text.cpp base: remove some sprintf() calls in profit of string ops. pirms 12 gadiem
text.h added GetPos method to get text position pirms 12 gadiem
ticker.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
ticker.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. pirms 12 gadiem
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. pirms 12 gadiem
tileset.cpp gpu: move more platform-specific code from Video to Render. pirms 11 gadiem
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. pirms 12 gadiem
video.cpp gpu: implement polygon rendering mode in GL and D3D. pirms 11 gadiem
video.h gpu: move Video::Clear to Renderer::Clear. pirms 11 gadiem
world.cpp lua: print the actual panic message before dumping a callstack. pirms 11 gadiem
world.h lua: add support for lua/init.lua in a global World object and give pirms 12 gadiem
worldentity.cpp input: support up to 32 mouse buttons. pirms 12 gadiem
worldentity.h input: support up to 32 mouse buttons. pirms 12 gadiem