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Sam Hocevar d697fd40b1 Name tilers, samples and pieces for easier debugging. пре 15 година
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Makefile.am Create the WorldEntity class, for objects with world coordinates. пре 15 година
audio.cpp Reduce audio latency by using 1K samples instead of 4K. пре 15 година
audio.h Add preliminary support for sound samples. Implement click. пре 15 година
bitfield.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
core.h Create the WorldEntity class, for objects with world coordinates. пре 15 година
debugfps.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. пре 15 година
debugfps.h Add a Text object for OSD and possibly other effects. пре 15 година
debugrecord.cpp Slightly change the ...Data initialisation in classes. пре 15 година
debugrecord.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
debugsphere.cpp Slightly change the ...Data initialisation in classes. пре 15 година
debugsphere.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
debugstats.cpp Slightly change the ...Data initialisation in classes. пре 15 година
debugstats.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
dict.cpp Name tilers, samples and pieces for easier debugging. пре 15 година
dict.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
emitter.cpp Allow more particles, just in case. пре 15 година
emitter.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. пре 15 година
entity.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
entity.h Make Entity variable members private. пре 15 година
font.cpp Make Entity variable members private. пре 15 година
font.h Test entity alignment features. Also, start working on the mouse tracking. пре 15 година
forge.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
forge.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
input.cpp Start working on a new gameplay, codenamed "Fusion". пре 15 година
input.h Minor updates to the mouse tracking architecture. пре 15 година
layer.cpp Change the way the Scene object works. пре 15 година
layer.h Change the way the Scene object works. пре 15 година
map.cpp Change the way the Scene object works. пре 15 година
map.h Change the way the Scene object works. пре 15 година
matrix.h Fix a few warnings here and there, and try to use the vector classes. пре 15 година
numeric.h Fix Linux build. пре 15 година
profiler.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
profiler.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
sample.cpp Name tilers, samples and pieces for easier debugging. пре 15 година
sample.h Skeleton for sample entity and sampler manager classes. пре 15 година
sampler.cpp Add preliminary support for sound samples. Implement click. пре 15 година
sampler.h Skeleton for sample entity and sampler manager classes. пре 15 година
scene.cpp Rework tile handling. This possibly breaks deushax pretty rudely. пре 15 година
scene.h Change the way the Scene object works. пре 15 година
sdlinput.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. пре 15 година
sdlinput.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
text.cpp Test entity alignment features. Also, start working on the mouse tracking. пре 15 година
text.h Test entity alignment features. Also, start working on the mouse tracking. пре 15 година
ticker.cpp Add more error reporting to the Tiler and the Ticker. пре 15 година
ticker.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
tiler.cpp Fix a coding error in the null tiler detection. пре 15 година
tiler.h Add support for rotated views and stretched tiles. пре 15 година
tileset.cpp Name tilers, samples and pieces for easier debugging. пре 15 година
tileset.h Add support for rotated views and stretched tiles. пре 15 година
timer.cpp Slightly change the ...Data initialisation in classes. пре 15 година
timer.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
video.cpp Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
video.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
world.cpp Slightly change the ...Data initialisation in classes. пре 15 година
world.h Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
worldentity.cpp Create the WorldEntity class, for objects with world coordinates. пре 15 година
worldentity.h Implement the title screen. Click on it to start a game. пре 15 година