You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Sam Hocevar fa1cc51d97 Fix a texture size bug in the font initialisation. 14 years ago
..
Makefile.am Create the WorldEntity class, for objects with world coordinates. 14 years ago
audio.cpp Reduce audio latency by using 1K samples instead of 4K. 14 years ago
audio.h Add preliminary support for sound samples. Implement click. 14 years ago
bitfield.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
core.h Create the WorldEntity class, for objects with world coordinates. 14 years ago
debugfps.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 years ago
debugfps.h Add a Text object for OSD and possibly other effects. 14 years ago
debugrecord.cpp Slightly change the ...Data initialisation in classes. 14 years ago
debugrecord.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
debugsphere.cpp Slightly change the ...Data initialisation in classes. 14 years ago
debugsphere.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
debugstats.cpp Slightly change the ...Data initialisation in classes. 14 years ago
debugstats.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
dict.cpp Slightly change the ...Data initialisation in classes. 14 years ago
dict.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
emitter.cpp Allow more particles, just in case. 14 years ago
emitter.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 years ago
entity.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
entity.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
font.cpp Fix a texture size bug in the font initialisation. 14 years ago
font.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
forge.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
forge.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
input.cpp Fix a few warnings here and there, and try to use the vector classes. 14 years ago
input.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 years ago
layer.cpp Change the way the Scene object works. 14 years ago
layer.h Change the way the Scene object works. 14 years ago
map.cpp Change the way the Scene object works. 14 years ago
map.h Change the way the Scene object works. 14 years ago
matrix.h Fix a few warnings here and there, and try to use the vector classes. 14 years ago
numeric.h Fix Linux build. 14 years ago
profiler.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
profiler.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
sample.cpp Print error reports before panicking when asset loads fail. 14 years ago
sample.h Skeleton for sample entity and sampler manager classes. 14 years ago
sampler.cpp Add preliminary support for sound samples. Implement click. 14 years ago
sampler.h Skeleton for sample entity and sampler manager classes. 14 years ago
scene.cpp Rework tile handling. This possibly breaks deushax pretty rudely. 14 years ago
scene.h Change the way the Scene object works. 14 years ago
sdlinput.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 years ago
sdlinput.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
text.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 years ago
text.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 years ago
ticker.cpp Change the way the Scene object works. 14 years ago
ticker.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
tiler.cpp Add support for rotated views and stretched tiles. 14 years ago
tiler.h Add support for rotated views and stretched tiles. 14 years ago
tileset.cpp Rework tile handling. This possibly breaks deushax pretty rudely. 14 years ago
tileset.h Add support for rotated views and stretched tiles. 14 years ago
timer.cpp Slightly change the ...Data initialisation in classes. 14 years ago
timer.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
video.cpp Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
video.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
world.cpp Slightly change the ...Data initialisation in classes. 14 years ago
world.h Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
worldentity.cpp Create the WorldEntity class, for objects with world coordinates. 14 years ago
worldentity.h Create the WorldEntity class, for objects with world coordinates. 14 years ago