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Sam Hocevar fa1cc51d97 Fix a texture size bug in the font initialisation. 15 лет назад
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Makefile.am Create the WorldEntity class, for objects with world coordinates. 15 лет назад
audio.cpp Reduce audio latency by using 1K samples instead of 4K. 15 лет назад
audio.h Add preliminary support for sound samples. Implement click. 15 лет назад
bitfield.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
core.h Create the WorldEntity class, for objects with world coordinates. 15 лет назад
debugfps.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 лет назад
debugfps.h Add a Text object for OSD and possibly other effects. 15 лет назад
debugrecord.cpp Slightly change the ...Data initialisation in classes. 15 лет назад
debugrecord.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
debugsphere.cpp Slightly change the ...Data initialisation in classes. 15 лет назад
debugsphere.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
debugstats.cpp Slightly change the ...Data initialisation in classes. 15 лет назад
debugstats.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
dict.cpp Slightly change the ...Data initialisation in classes. 15 лет назад
dict.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
emitter.cpp Allow more particles, just in case. 15 лет назад
emitter.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 лет назад
entity.cpp Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
entity.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
font.cpp Fix a texture size bug in the font initialisation. 15 лет назад
font.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
forge.cpp Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
forge.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
input.cpp Fix a few warnings here and there, and try to use the vector classes. 15 лет назад
input.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 лет назад
layer.cpp Change the way the Scene object works. 15 лет назад
layer.h Change the way the Scene object works. 15 лет назад
map.cpp Change the way the Scene object works. 15 лет назад
map.h Change the way the Scene object works. 15 лет назад
matrix.h Fix a few warnings here and there, and try to use the vector classes. 15 лет назад
numeric.h Fix Linux build. 15 лет назад
profiler.cpp Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
profiler.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
sample.cpp Print error reports before panicking when asset loads fail. 15 лет назад
sample.h Skeleton for sample entity and sampler manager classes. 15 лет назад
sampler.cpp Add preliminary support for sound samples. Implement click. 15 лет назад
sampler.h Skeleton for sample entity and sampler manager classes. 15 лет назад
scene.cpp Rework tile handling. This possibly breaks deushax pretty rudely. 15 лет назад
scene.h Change the way the Scene object works. 15 лет назад
sdlinput.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 лет назад
sdlinput.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
text.cpp Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 лет назад
text.h Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 лет назад
ticker.cpp Change the way the Scene object works. 15 лет назад
ticker.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
tiler.cpp Add support for rotated views and stretched tiles. 15 лет назад
tiler.h Add support for rotated views and stretched tiles. 15 лет назад
tileset.cpp Rework tile handling. This possibly breaks deushax pretty rudely. 15 лет назад
tileset.h Add support for rotated views and stretched tiles. 15 лет назад
timer.cpp Slightly change the ...Data initialisation in classes. 15 лет назад
timer.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
video.cpp Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
video.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
world.cpp Slightly change the ...Data initialisation in classes. 15 лет назад
world.h Complete Lol Engine / Deus Hax / Monsterz split. 15 лет назад
worldentity.cpp Create the WorldEntity class, for objects with world coordinates. 15 лет назад
worldentity.h Create the WorldEntity class, for objects with world coordinates. 15 лет назад