838 Commity (39c0fb0d1880fb8695e31fd4ddbe90517897fb36)

Autor SHA1 Wiadomość Data
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 12 lat temu
  Sam Hocevar c2b075c7a9 core: fix a memory corruption in the Array class. 12 lat temu
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash 12 lat temu
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 12 lat temu
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 12 lat temu
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. 12 lat temu
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 12 lat temu
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. 12 lat temu
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. 12 lat temu
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak 12 lat temu
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol 12 lat temu
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 lat temu
  Sam Hocevar bf16c555ab build: minor vcxproj reorganisation. 12 lat temu
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for 12 lat temu
  Sam Hocevar 38d4d0302e core: implement a simple linear search map; the API is here, we just 12 lat temu
  Sam Hocevar b03411e30a core: make hash operators const. 12 lat temu
  Sam Hocevar 2a5d9ed4d8 build: rename Map to LevelMap so that we can use Map for the hashmap. 12 lat temu
  Sam Hocevar 397c7f2fda core: implement hashing functions for half, float and double. 12 lat temu
  Sam Hocevar 46cf14e37c core: allow hashing of String objects. 12 lat temu
  Sam Hocevar 6f490cf1e2 core: another attempt at properly declaring vsnprintf(). 12 lat temu
  Sam Hocevar 6648692bd7 core: try to fix a general compilation issue caused by inconsistent 12 lat temu
  Sam Hocevar dff7a5b72c core: do not use va_copy since Visual Studio doesn’t know about it. 12 lat temu
  Sam Hocevar 949128d325 core: implement String::Printf() and start working on the unit tests. 12 lat temu
  Sam Hocevar 52e7f2f399 build: add missing bullet .h files to Makefile.am. 12 lat temu
  Sam Hocevar 0149c30df4 core: refactor the Hash class so that we can hash base types, too. 12 lat temu
  Sam Hocevar 46f7e750c0 core: more string concatenation and comparison methods, plus a lot 12 lat temu
  Sam Hocevar fed77ef83e core: compilation fix for older compilers. 12 lat temu
  Sam Hocevar f2b71d368e core: new String class. 12 lat temu
  Sam Hocevar 5f66d6a751 build: fix PS3 and Linux compilation issues. 12 lat temu
  Sam Hocevar bbca3b6e59 build: fixes for out-of-tree builds, and get rid of 12 lat temu
  Sam Hocevar 7658744c44 gpu: remove some crap from vertexbuffer.cpp and allow for 12 lat temu
  Sam Hocevar 63868aa10a math: prefix all convenience macros with "LOL_", make sure we #undef 12 lat temu
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 12 lat temu
  Sam Hocevar b5cb7601a7 build: define our own std::abs() function for long long int on NaCl, 12 lat temu
  Sam Hocevar b2e00f113c build: fix minor build issues with Clang. 12 lat temu
  Sam Hocevar 57c2805351 math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 12 lat temu
  Sam Hocevar e4954c0a0f math: implement abs() and fmod() for vector types and the half class. 12 lat temu
  jeunathe 4b041ec074 moved endif (toukinade) 12 lat temu
  Sam Hocevar bf62a18bab camera: deactivate WASD code for camera movement. 12 lat temu
  Sam Hocevar fa646c41c3 gpu: fix the computed element count in DrawIndexedElements on Direct3D. 12 lat temu
  Sam Hocevar 72a6839dce image: better error detection in the GDI+ image codec. 12 lat temu
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 12 lat temu
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. 12 lat temu
  Sam Hocevar 0ea16b413e gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360. 12 lat temu
  Sam Hocevar 26c945a31f gpu: allow to specify the pixel format when creating a texture; the 12 lat temu
  Sam Hocevar f626d36b47 gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 12 lat temu
  Sam Hocevar e0330e18d7 gpu: fix some Direct3D programming errors; we cannot call SetVertexDeclaration 12 lat temu
  Sam Hocevar 8a688a7d50 misc: compilation fixes for Windows, X360 and PS3 introduced by the 12 lat temu
  Sam Hocevar b9aba5d27a gpu: put the texture creation code in its own class; for now a lot of things are 12 lat temu
  Sam Hocevar 96342ddb0c core: disable our rare uses of realloc() with a proper Array<> object. 12 lat temu