838 коммитов (39c0fb0d1880fb8695e31fd4ddbe90517897fb36)

Автор SHA1 Сообщение Дата
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 12 лет назад
  Sam Hocevar c2b075c7a9 core: fix a memory corruption in the Array class. 12 лет назад
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash 12 лет назад
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 12 лет назад
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 12 лет назад
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. 12 лет назад
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 12 лет назад
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. 12 лет назад
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. 12 лет назад
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak 12 лет назад
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol 12 лет назад
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 лет назад
  Sam Hocevar bf16c555ab build: minor vcxproj reorganisation. 12 лет назад
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for 12 лет назад
  Sam Hocevar 38d4d0302e core: implement a simple linear search map; the API is here, we just 12 лет назад
  Sam Hocevar b03411e30a core: make hash operators const. 12 лет назад
  Sam Hocevar 2a5d9ed4d8 build: rename Map to LevelMap so that we can use Map for the hashmap. 12 лет назад
  Sam Hocevar 397c7f2fda core: implement hashing functions for half, float and double. 12 лет назад
  Sam Hocevar 46cf14e37c core: allow hashing of String objects. 12 лет назад
  Sam Hocevar 6f490cf1e2 core: another attempt at properly declaring vsnprintf(). 12 лет назад
  Sam Hocevar 6648692bd7 core: try to fix a general compilation issue caused by inconsistent 12 лет назад
  Sam Hocevar dff7a5b72c core: do not use va_copy since Visual Studio doesn’t know about it. 12 лет назад
  Sam Hocevar 949128d325 core: implement String::Printf() and start working on the unit tests. 12 лет назад
  Sam Hocevar 52e7f2f399 build: add missing bullet .h files to Makefile.am. 12 лет назад
  Sam Hocevar 0149c30df4 core: refactor the Hash class so that we can hash base types, too. 12 лет назад
  Sam Hocevar 46f7e750c0 core: more string concatenation and comparison methods, plus a lot 12 лет назад
  Sam Hocevar fed77ef83e core: compilation fix for older compilers. 12 лет назад
  Sam Hocevar f2b71d368e core: new String class. 12 лет назад
  Sam Hocevar 5f66d6a751 build: fix PS3 and Linux compilation issues. 12 лет назад
  Sam Hocevar bbca3b6e59 build: fixes for out-of-tree builds, and get rid of 12 лет назад
  Sam Hocevar 7658744c44 gpu: remove some crap from vertexbuffer.cpp and allow for 12 лет назад
  Sam Hocevar 63868aa10a math: prefix all convenience macros with "LOL_", make sure we #undef 12 лет назад
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 12 лет назад
  Sam Hocevar b5cb7601a7 build: define our own std::abs() function for long long int on NaCl, 12 лет назад
  Sam Hocevar b2e00f113c build: fix minor build issues with Clang. 12 лет назад
  Sam Hocevar 57c2805351 math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 12 лет назад
  Sam Hocevar e4954c0a0f math: implement abs() and fmod() for vector types and the half class. 12 лет назад
  jeunathe 4b041ec074 moved endif (toukinade) 12 лет назад
  Sam Hocevar bf62a18bab camera: deactivate WASD code for camera movement. 12 лет назад
  Sam Hocevar fa646c41c3 gpu: fix the computed element count in DrawIndexedElements on Direct3D. 12 лет назад
  Sam Hocevar 72a6839dce image: better error detection in the GDI+ image codec. 12 лет назад
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 12 лет назад
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. 12 лет назад
  Sam Hocevar 0ea16b413e gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360. 12 лет назад
  Sam Hocevar 26c945a31f gpu: allow to specify the pixel format when creating a texture; the 12 лет назад
  Sam Hocevar f626d36b47 gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 12 лет назад
  Sam Hocevar e0330e18d7 gpu: fix some Direct3D programming errors; we cannot call SetVertexDeclaration 12 лет назад
  Sam Hocevar 8a688a7d50 misc: compilation fixes for Windows, X360 and PS3 introduced by the 12 лет назад
  Sam Hocevar b9aba5d27a gpu: put the texture creation code in its own class; for now a lot of things are 12 лет назад
  Sam Hocevar 96342ddb0c core: disable our rare uses of realloc() with a proper Array<> object. 12 лет назад