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lol
Mirror von https://github.com/lolengine/lol
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50 Commits
5 Branches
125 MiB
Struktur: 59f777f969
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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9 Commits (59f777f9692129b613d84ffbc7976dd9775e409a)

Autor SHA1 Nachricht Datum
  Sam Hocevar 59f777f969 Naive font renderer prototype. vor 16 Jahren
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. vor 16 Jahren
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. vor 16 Jahren
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. vor 16 Jahren
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. vor 16 Jahren
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or
in public headers. Good cleanup.
vor 16 Jahren
  Sam Hocevar 7264038537 Add mediocre support for .tmx tiled maps. vor 16 Jahren
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. vor 16 Jahren
  Sam Hocevar 246b4ff176 Move C++ code in an src/ subdirectory. vor 16 Jahren
  Sam Hocevar 3ae989fd4b Testing object layers. vor 16 Jahren
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