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Sam Hocevar 316df48a60 test: use lol::mat4 instead of Bullet matrices. 12 anni fa
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benchmark core: make timers second-based rather than millisecond-based. 12 anni fa
data test: add simple unit tests for image loading. 13 anni fa
debug build: allow to build the PS3 binaries from Visual Studio if the proper 12 anni fa
math lolremez: release LolRemez 0.2. 13 anni fa
sandbox test: GLSL syntax fiddling. 12 anni fa
unit build: allow to build the PS3 binaries from Visual Studio if the proper 12 anni fa
xolotl core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12 anni fa
BtPhysTest.cpp test: use lol::mat4 instead of Bullet matrices. 12 anni fa
BtPhysTest.h Added Location modifier in URO. 12 anni fa
BtPhysTest.vcxproj Added Location modifier in URO. 12 anni fa
BtPhysTest.vcxproj.filters Added Location modifier in URO. 12 anni fa
Makefile.am build: reorganise all the build stuff so that it lies in build/ and 12 anni fa
benchsuite.cpp core: new benchmark snippet for operations on reals. 13 anni fa
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 anni fa
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 13 anni fa
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 anni fa