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Sam Hocevar 316df48a60 test: use lol::mat4 instead of Bullet matrices. 12 år sedan
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benchmark core: make timers second-based rather than millisecond-based. 12 år sedan
data test: add simple unit tests for image loading. 13 år sedan
debug build: allow to build the PS3 binaries from Visual Studio if the proper 12 år sedan
math lolremez: release LolRemez 0.2. 13 år sedan
sandbox test: GLSL syntax fiddling. 12 år sedan
unit build: allow to build the PS3 binaries from Visual Studio if the proper 12 år sedan
xolotl core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12 år sedan
BtPhysTest.cpp test: use lol::mat4 instead of Bullet matrices. 12 år sedan
BtPhysTest.h Added Location modifier in URO. 12 år sedan
BtPhysTest.vcxproj Added Location modifier in URO. 12 år sedan
BtPhysTest.vcxproj.filters Added Location modifier in URO. 12 år sedan
Makefile.am build: reorganise all the build stuff so that it lies in build/ and 12 år sedan
benchsuite.cpp core: new benchmark snippet for operations on reals. 13 år sedan
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 år sedan
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 13 år sedan
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 år sedan