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Sam Hocevar 316df48a60 test: use lol::mat4 instead of Bullet matrices. 12 jaren geleden
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benchmark core: make timers second-based rather than millisecond-based. 12 jaren geleden
data test: add simple unit tests for image loading. 13 jaren geleden
debug build: allow to build the PS3 binaries from Visual Studio if the proper 12 jaren geleden
math lolremez: release LolRemez 0.2. 13 jaren geleden
sandbox test: GLSL syntax fiddling. 12 jaren geleden
unit build: allow to build the PS3 binaries from Visual Studio if the proper 12 jaren geleden
xolotl core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12 jaren geleden
BtPhysTest.cpp test: use lol::mat4 instead of Bullet matrices. 12 jaren geleden
BtPhysTest.h Added Location modifier in URO. 12 jaren geleden
BtPhysTest.vcxproj Added Location modifier in URO. 12 jaren geleden
BtPhysTest.vcxproj.filters Added Location modifier in URO. 12 jaren geleden
Makefile.am build: reorganise all the build stuff so that it lies in build/ and 12 jaren geleden
benchsuite.cpp core: new benchmark snippet for operations on reals. 13 jaren geleden
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 jaren geleden
testsuite.cpp build: fix a shitload of build errors introduced by the Image refactoring 13 jaren geleden
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 jaren geleden