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lolengine
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lol
spogulis no https://github.com/lolengine/lol
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Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
947 Revīzijas
5 Atzari
348 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Koks: 372c287ccd
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 372c287ccd core: add the whole BulletPhysics source code to the engine core, because
that’s precisely how they want us to use it.
pirms 13 gadiem
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist pirms 13 gadiem
build build: ship BulletPhysics for Win32, Win64, X360 and PS3. pirms 13 gadiem
src core: add the whole BulletPhysics source code to the engine core, because pirms 13 gadiem
test Works better now. pirms 13 gadiem
tools build: move all games to a "games" subdirectory to clean up the root pirms 13 gadiem
tutorial data: fix ascii.png search path. pirms 13 gadiem
.gitignore build: fix the VS2010 build and add build/ and binaries/ to the dist pirms 13 gadiem
Makefile.am build: move all games to a "games" subdirectory to clean up the root pirms 13 gadiem
TODO Update todo list. pirms 15 gadiem
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX pirms 13 gadiem
configure.ac build: do like BulletPhysics and make the PS3 code always visible. pirms 13 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 97ms Sagatave: 4ms
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