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lolengine
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lol
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https://github.com/lolengine/lol
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目录树:
372c287ccd
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
372c287ccd
core: add the whole BulletPhysics source code to the engine core, because
that’s precisely how they want us to use it.
12 年前
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 年前
build
build: ship BulletPhysics for Win32, Win64, X360 and PS3.
12 年前
src
core: add the whole BulletPhysics source code to the engine core, because
12 年前
test
Works better now.
12 年前
tools
build: move all games to a "games" subdirectory to clean up the root
12 年前
tutorial
data: fix ascii.png search path.
12 年前
.gitignore
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 年前
Makefile.am
build: move all games to a "games" subdirectory to clean up the root
12 年前
TODO
Update todo list.
14 年前
bootstrap
build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX
12 年前
configure.ac
build: do like BulletPhysics and make the PS3 code always visible.
12 年前