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lol
kopie van https://github.com/lolengine/lol
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947 Commits
5 Branches
1.3 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 372c287ccd
main
wip/image-kernel
wip/interp
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wip/core-clipp
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Sam Hocevar 372c287ccd core: add the whole BulletPhysics source code to the engine core, because
that’s precisely how they want us to use it.
13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
build build: ship BulletPhysics for Win32, Win64, X360 and PS3. 13 jaren geleden
src core: add the whole BulletPhysics source code to the engine core, because 13 jaren geleden
test Works better now. 13 jaren geleden
tools build: move all games to a "games" subdirectory to clean up the root 13 jaren geleden
tutorial data: fix ascii.png search path. 13 jaren geleden
.gitignore build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
Makefile.am build: move all games to a "games" subdirectory to clean up the root 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 jaren geleden
configure.ac build: do like BulletPhysics and make the PS3 code always visible. 13 jaren geleden
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