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Sam Hocevar 54b32b19d1 Fix stack overflow in Perlin noise generator. 7 vuotta sitten
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3rdparty Allow to build without Bullet Physics. 7 vuotta sitten
application Make lol-lua an optional dependency. 8 vuotta sitten
audio RIP lol::String ⚰️ LOL 8 vuotta sitten
base Get rid of lol::hash which is now useless. 8 vuotta sitten
data build: refactor autotools files for out-of-tree builds. 9 vuotta sitten
debug RIP lol::String ⚰️ LOL 8 vuotta sitten
easymesh RIP lol::String ⚰️ LOL 8 vuotta sitten
engine RIP lol::String ⚰️ LOL 8 vuotta sitten
gpu Get rid of lol::hash which is now useless. 8 vuotta sitten
image Some Win32 and Win64 compilation fixes. 7 vuotta sitten
input Get rid of lol::map because std::map is obviously superior. 8 vuotta sitten
lol Fix stack overflow in Perlin noise generator. 7 vuotta sitten
lolua Use std::string in a lot of places. Makes a few things simpler. 8 vuotta sitten
math Fix several compilation warnings. 8 vuotta sitten
mesh RIP lol::String ⚰️ LOL 8 vuotta sitten
platform Some Win32 and Win64 compilation fixes. 7 vuotta sitten
sys RIP lol::String ⚰️ LOL 8 vuotta sitten
t Allow to build without Bullet Physics. 7 vuotta sitten
Makefile.am Allow to build without Bullet Physics. 7 vuotta sitten
camera.cpp Remove Xbox 360 support, too much stuff no longer compiles. 9 vuotta sitten
camera.h RIP lol::String ⚰️ LOL 8 vuotta sitten
commandstack.h base: clean up and refactor containers. 9 vuotta sitten
dict.cpp RIP lol::String ⚰️ LOL 8 vuotta sitten
dict.h RIP lol::String ⚰️ LOL 8 vuotta sitten
eglapp.cpp Fix approximately 80 billion compilation warnings. 8 vuotta sitten
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 vuotta sitten
emitter.cpp Fix approximately 80 billion compilation warnings. 8 vuotta sitten
emitter.h engine: move some files around. 9 vuotta sitten
font.cpp RIP lol::String ⚰️ LOL 8 vuotta sitten
font.h RIP lol::String ⚰️ LOL 8 vuotta sitten
forge.cpp RIP lol::String ⚰️ LOL 8 vuotta sitten
forge.h RIP lol::String ⚰️ LOL 8 vuotta sitten
gradient.cpp Scene stuff is back to non-static logic with a few tricks 9 vuotta sitten
gradient.h RIP lol::String ⚰️ LOL 8 vuotta sitten
gradient.lolfx Clean up a lot of shader crap 9 vuotta sitten
light.cpp Scene stuff is back to non-static logic with a few tricks 9 vuotta sitten
light.h RIP lol::String ⚰️ LOL 8 vuotta sitten
lol-core.vcxproj Allow to build without Bullet Physics. 7 vuotta sitten
lol-core.vcxproj.filter Get rid of lol::hash which is now useless. 8 vuotta sitten
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 vuotta sitten
lolgl.h build: fix compilation on MSYS2 when glew is not available. Fixes #8. 8 vuotta sitten
lolimgui.cpp Get rid of numerous uses of lol::String. 8 vuotta sitten
lolimgui.h RIP lol::String ⚰️ LOL 8 vuotta sitten
messageservice.cpp Get rid of numerous uses of lol::String. 8 vuotta sitten
messageservice.h RIP lol::String ⚰️ LOL 8 vuotta sitten
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 vuotta sitten
platform.cpp build: reorganise includes so that we can use precompiled headers later. 9 vuotta sitten
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 vuotta sitten
profiler.cpp Rename lol::Timer to lol::timer. Because. 8 vuotta sitten
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 vuotta sitten
scene.cpp Get rid of lol::map because std::map is obviously superior. 8 vuotta sitten
scene.h Fix approximately 80 billion compilation warnings. 8 vuotta sitten
sprite.cpp Fix approximately 80 billion compilation warnings. 8 vuotta sitten
sprite.h engine: move some files around. 9 vuotta sitten
text.cpp RIP lol::String ⚰️ LOL 8 vuotta sitten
text.h RIP lol::String ⚰️ LOL 8 vuotta sitten
textureimage-private.h RIP lol::String ⚰️ LOL 8 vuotta sitten
textureimage.cpp RIP lol::String ⚰️ LOL 8 vuotta sitten
textureimage.h RIP lol::String ⚰️ LOL 8 vuotta sitten
tiler.cpp RIP lol::String ⚰️ LOL 8 vuotta sitten
tiler.h RIP lol::String ⚰️ LOL 8 vuotta sitten
tileset.cpp RIP lol::String ⚰️ LOL 8 vuotta sitten
tileset.h RIP lol::String ⚰️ LOL 8 vuotta sitten
utils.h Get rid of numerous uses of lol::String. 8 vuotta sitten
video.cpp Fix approximately 80 billion compilation warnings. 8 vuotta sitten
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 vuotta sitten