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b9aba5d27a
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
b9aba5d27a
gpu: put the texture creation code in its own class; for now a lot of things are
hardcoded and only the fractal demo uses it, but everything will eventually switch.
12 anni fa
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 anni fa
build
build: do not try to advertise a bitten config for Android, NaCl or the
12 anni fa
src
gpu: put the texture creation code in its own class; for now a lot of things are
12 anni fa
test
ps3: refactor elf → self build logic and make make_fself mandatory
12 anni fa
tools
build: some build system fixes.
12 anni fa
tutorial
gpu: put the texture creation code in its own class; for now a lot of things are
12 anni fa
.gitignore
build: put the OpenGL detection code in a separate .m4 file and assume
12 anni fa
Makefile.am
build: put the OpenGL detection code in a separate .m4 file and assume
12 anni fa
TODO
Update todo list.
14 anni fa
bootstrap
build: put the OpenGL detection code in a separate .m4 file and assume
12 anni fa
configure.ac
build: safety measure in configure.ac to error out if a Lol Engine m4
12 anni fa