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Sam Hocevar b9aba5d27a gpu: put the texture creation code in its own class; for now a lot of things are 12 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 12 jaren geleden
build build: do not try to advertise a bitten config for Android, NaCl or the 12 jaren geleden
src gpu: put the texture creation code in its own class; for now a lot of things are 12 jaren geleden
test ps3: refactor elf → self build logic and make make_fself mandatory 12 jaren geleden
tools build: some build system fixes. 12 jaren geleden
tutorial gpu: put the texture creation code in its own class; for now a lot of things are 12 jaren geleden
.gitignore build: put the OpenGL detection code in a separate .m4 file and assume 12 jaren geleden
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 12 jaren geleden
TODO Update todo list. 14 jaren geleden
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 12 jaren geleden
configure.ac build: safety measure in configure.ac to error out if a Lol Engine m4 12 jaren geleden