25'ten fazla konu seçemezsiniz Konular bir harf veya rakamla başlamalı, kısa çizgiler ('-') içerebilir ve en fazla 35 karakter uzunluğunda olabilir.
 
 
 
Guillaume Bittoun f4c72644c7 map: adding test for an unidentified bug to fix 11 yıl önce
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application build: remove dead PS3 code. 10 yıl önce
base Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. 10 yıl önce
bullet build: remove dead PS3 code. 10 yıl önce
data build: reorganise automake build system. 13 yıl önce
debug scene: remove functions that aren’t that useful. 10 yıl önce
easymesh Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. 10 yıl önce
gpu build: remove the LolFx and the EasyMesh compilers for now. 10 yıl önce
image base: minor variable renaming. 10 yıl önce
input input: tweak warning messages. 10 yıl önce
lol avl_tree: bug fixes 10 yıl önce
lua build: remove dead PS3 code. 10 yıl önce
math misc: lots of compilation fixes for Visual Studio (related to mediocre 10 yıl önce
mesh Added various stuff 10 yıl önce
platform build: remove dead PS3 code. 10 yıl önce
sys sys: fix a link error on Win32. 10 yıl önce
t map: adding test for an unidentified bug to fix 10 yıl önce
Makefile.am misc: lots of compilation fixes for Visual Studio (related to mediocre 10 yıl önce
audio.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
audio.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
camera.cpp Fixed some stuff and added some small tweaks 10 yıl önce
camera.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
commandstack.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
dict.cpp base: some Windows compilation fixes. 10 yıl önce
dict.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
eglapp.cpp build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 yıl önce
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
emitter.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
emitter.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
entity.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
entity.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
font.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
font.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
forge.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
gradient.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
gradient.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
gradient.lolfx scene: start working on the scene class reorganisation. 10 yıl önce
light.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
light.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
lolcore.vcxproj misc: lots of compilation fixes for Visual Studio (related to mediocre 10 yıl önce
lolcore.vcxproj.filters misc: lots of compilation fixes for Visual Studio (related to mediocre 10 yıl önce
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
lolgl.h build: remove dead PS3 code. 10 yıl önce
messageservice.cpp Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. 10 yıl önce
messageservice.h Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. 10 yıl önce
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
platform.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
profiler.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
sample.cpp build: remove dead PS3 code. 10 yıl önce
sample.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
sampler.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
sampler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
scene.cpp build: some PS4 compilation fixes. 10 yıl önce
scene.h scene: remove functions that aren’t that useful. 10 yıl önce
sprite.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
sprite.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
text.cpp base: more lowercase shit. 10 yıl önce
text.h Added some shit in controller and text 10 yıl önce
ticker.cpp sys: use std::bind for thread workers to avoid ugly casts. 10 yıl önce
ticker.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
tiler.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
tiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
tileset.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
tileset.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
utils.h Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. 10 yıl önce
video.cpp build: remove dead PS3 code. 10 yıl önce
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
world.cpp build: reorganise includes so that we can use precompiled headers later. 10 yıl önce
world.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 yıl önce
worldentity.cpp Fixed some stuff and added some small tweaks 10 yıl önce
worldentity.h Fixed some stuff and added some small tweaks 10 yıl önce