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lolengine
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lol
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https://github.com/lolengine/lol
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744 MiB
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27909ac835
main
wip/image-kernel
wip/interp
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wip/core-clipp
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5 Commits (27909ac8353f57fb9a08c70a692fd182b56edd43)
Autor
SHA1
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Benlitz
f104674963
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
vor 11 Jahren
Sam Hocevar
6c2fa45b71
core: add some noise to the gradient effect.
vor 12 Jahren
Sam Hocevar
203ac1a404
core: port gradient shader to GL ES platforms.
vor 12 Jahren
Sam Hocevar
549566cbf1
lolfx: use square brackets to indicate shader sections.
vor 12 Jahren
Sam Hocevar
100f53e550
gpu: convert the gradient shader to a LolFx effect file.
vor 12 Jahren