Denna sida fungerar bättre med Javascript igång.
Startsida
Hjälp
Logga in
lolengine
/
lol
spegling av
https://github.com/lolengine/lol
Bevaka
1
Stjärnmärk
0
Förgrening
0
Kod
Ärenden
0
Släpp
0
Wiki
Aktiviteter
1879
Incheckningar
5
Grenar
744 MiB
Träd:
27909ac835
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Grenar
Taggar
${ item.name }
Skapa branchen
${ searchTerm }
från '27909ac835'
${ noResults }
Commit-Graf
5 Incheckningar (27909ac8353f57fb9a08c70a692fd182b56edd43)
Upphovsman
SHA1
Meddelande
Datum
Benlitz
f104674963
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
11 år sedan
Sam Hocevar
6c2fa45b71
core: add some noise to the gradient effect.
12 år sedan
Sam Hocevar
203ac1a404
core: port gradient shader to GL ES platforms.
12 år sedan
Sam Hocevar
549566cbf1
lolfx: use square brackets to indicate shader sections.
12 år sedan
Sam Hocevar
100f53e550
gpu: convert the gradient shader to a LolFx effect file.
12 år sedan