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96 Commity
5 Gałęzie
49 MiB
Drzewo: 2edd7f4dbf
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Wykres commitów

8 Commity (2edd7f4dbffe27e948849f91241d1de65154a373)

Autor SHA1 Wiadomość Data
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. 15 lat temu
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing
joystick class, and put a header in each source file.
15 lat temu
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 15 lat temu
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. 15 lat temu
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. 15 lat temu
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. 15 lat temu
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. 15 lat temu
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or
in public headers. Good cleanup.
15 lat temu
Wspierane przez Gitea Wersja: 1.12.0+rc1-38-g249e22bb9 Strona: 136ms Szablon: 11ms
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