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lolengine
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lol
spogulis no https://github.com/lolengine/lol
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237 Revīzijas
5 Atzari
1.0 GiB
Koks: 46db0d51c8
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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12 Revīzijas (46db0d51c84d7d2b61f4c4d1e9a6558d675e0287)

Autors SHA1 Ziņojums Datums
  Sam Hocevar 46db0d51c8 Fix the SDL timer behaviour. Fixes ticket #26. pirms 15 gadiem
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. pirms 15 gadiem
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. pirms 15 gadiem
  Sam Hocevar f9ec350c1a Fix a few minor FIXMEs in the code. pirms 15 gadiem
  Sam Hocevar 787818d0fb Do not use SDL for Win32 timers. The OS has all we need. pirms 15 gadiem
  Sam Hocevar 9319141475 Fix a Win32 timer regression bug. pirms 15 gadiem
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. pirms 15 gadiem
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. pirms 15 gadiem
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. pirms 15 gadiem
  Sam Hocevar fa25646f80 Improve the timer accuracy even more. pirms 15 gadiem
  Sam Hocevar 61524527a1 Fixed framerate now has sub-millisecond accuracy on Linux. pirms 15 gadiem
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is
sub-millisecond but can be improved if we get rid of SDL timers.
pirms 15 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 58ms Sagatave: 5ms
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