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lolengine
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lol
mirror of https://github.com/lolengine/lol
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18 Commits
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220 MiB
Tree: a066bec3bb
main
wip/image-kernel
wip/interp
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wip/core-clipp
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6 Commits (a066bec3bb28d00439f61912d002925dfb3d6171)

Author SHA1 Message Date
  Sam Hocevar a066bec3bb Sort layers before rendering. 15 years ago
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or
in public headers. Good cleanup.
15 years ago
  Sam Hocevar b7e768c3c9 Add a sprite following the mouse. 15 years ago
  Sam Hocevar 7264038537 Add mediocre support for .tmx tiled maps. 15 years ago
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. 15 years ago
  Sam Hocevar 246b4ff176 Move C++ code in an src/ subdirectory. 15 years ago
  Sam Hocevar d4834f0160 Upload all vertex buffers on each frame. It is not noticeably slower
for now. Also, fullscreen support.
15 years ago
  Sam Hocevar 3ae989fd4b Testing object layers. 15 years ago
  Sam Hocevar 23f7890160 fiuwoifeowifoewifoewfew 15 years ago
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