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lolengine
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lol
kopie van https://github.com/lolengine/lol
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18 Commits
5 Branches
83 MiB
Tree: a066bec3bb
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wip/image-kernel
wip/interp
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6 Commits (a066bec3bb28d00439f61912d002925dfb3d6171)

Auteur SHA1 Bericht Datum
  Sam Hocevar a066bec3bb Sort layers before rendering. 15 jaren geleden
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or
in public headers. Good cleanup.
15 jaren geleden
  Sam Hocevar b7e768c3c9 Add a sprite following the mouse. 15 jaren geleden
  Sam Hocevar 7264038537 Add mediocre support for .tmx tiled maps. 15 jaren geleden
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. 15 jaren geleden
  Sam Hocevar 246b4ff176 Move C++ code in an src/ subdirectory. 15 jaren geleden
  Sam Hocevar d4834f0160 Upload all vertex buffers on each frame. It is not noticeably slower
for now. Also, fullscreen support.
15 jaren geleden
  Sam Hocevar 3ae989fd4b Testing object layers. 15 jaren geleden
  Sam Hocevar 23f7890160 fiuwoifeowifoewifoewfew 15 jaren geleden
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