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lolengine
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lol
Mirror von https://github.com/lolengine/lol
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138 Commits
5 Branches
1.3 GiB
Struktur: bf5fa55d25
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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12 Commits (bf5fa55d2590c9350314f9b16f7da242424e885b)

Autor SHA1 Nachricht Datum
  Sam Hocevar bf5fa55d25 Fix broken perspective. vor 15 Jahren
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to
(0,0) at the bottom left.
vor 15 Jahren
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. vor 15 Jahren
  Sam Hocevar 57a0cb5102 Refactor stuff. vor 15 Jahren
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. vor 15 Jahren
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. vor 15 Jahren
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. vor 15 Jahren
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. vor 15 Jahren
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. vor 15 Jahren
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. vor 15 Jahren
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. vor 15 Jahren
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. vor 15 Jahren
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