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miroir de https://github.com/lolengine/lol
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138 Révisions
5 Branches
1.4 GiB
Aborescence: bf5fa55d25
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wip/image-kernel
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Graphique des révisions

12 Révisions (bf5fa55d2590c9350314f9b16f7da242424e885b)

Auteur SHA1 Message Date
  Sam Hocevar bf5fa55d25 Fix broken perspective. il y a 15 ans
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to
(0,0) at the bottom left.
il y a 15 ans
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. il y a 15 ans
  Sam Hocevar 57a0cb5102 Refactor stuff. il y a 15 ans
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. il y a 15 ans
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. il y a 15 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 15 ans
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. il y a 15 ans
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. il y a 15 ans
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. il y a 15 ans
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. il y a 15 ans
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. il y a 15 ans
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