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lolengine
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lol
mirror of https://github.com/lolengine/lol
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138 Commits
5 Branches
279 MiB
Tree: bf5fa55d25
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wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Commit Graph

12 Commits (bf5fa55d2590c9350314f9b16f7da242424e885b)

Author SHA1 Message Date
  Sam Hocevar bf5fa55d25 Fix broken perspective. 15 years ago
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to
(0,0) at the bottom left.
15 years ago
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. 15 years ago
  Sam Hocevar 57a0cb5102 Refactor stuff. 15 years ago
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. 15 years ago
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 years ago
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 years ago
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 years ago
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. 15 years ago
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. 15 years ago
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. 15 years ago
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. 15 years ago
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