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kopia lustrzana https://github.com/lolengine/lol
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343 Commity
5 Gałęzie
42 MiB
Drzewo: c4511d9b8d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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7 Commity (c4511d9b8dd76e2e304c4fbd387bd06b66757a9d)

Autor SHA1 Wiadomość Data
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 lat temu
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 lat temu
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 lat temu
  Sam Hocevar 346c90dde8 Allow more particles, just in case. 15 lat temu
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 lat temu
  Sam Hocevar 6c3b80be8f Particle emitter test. 15 lat temu
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. 15 lat temu
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 lat temu
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 lat temu
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 lat temu
  Sam Hocevar 83a82034ae Start creating the World class. 15 lat temu
Wspierane przez Gitea Wersja: 1.12.0+rc1-38-g249e22bb9 Strona: 63ms Szablon: 5ms
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