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@@ -124,6 +124,7 @@ void DebugQuad::TickDraw(float deltams) |
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glMatrixMode(GL_MODELVIEW); |
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glMatrixMode(GL_MODELVIEW); |
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glLoadIdentity(); |
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glLoadIdentity(); |
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glDisable(GL_TEXTURE_2D); |
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glDisable(GL_TEXTURE_2D); |
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glClientActiveTexture(GL_TEXTURE0); |
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glBindBuffer(GL_ARRAY_BUFFER, 0); |
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glBindBuffer(GL_ARRAY_BUFFER, 0); |
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glUseProgram(0); |
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glUseProgram(0); |
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