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kopia lustrzana https://github.com/lolengine/lol
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643 Commity
5 Gałęzie
1.8 GiB
Drzewo: 3283dfc011
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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3 Commity (3283dfc0116d52a7d45c4684897e98e0e40a46c3)

Autor SHA1 Wiadomość Data
  Sam Hocevar 973574f634 sprite: remove spurious property that caused sprites to be always displayed
at (0,0).
14 lat temu
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 14 lat temu
  Sam Hocevar f79a3c52b5 core: add a Sprite class to try to factor some common logic currently
found in the game. Will be greatly improved later.
14 lat temu
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 lat temu
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 lat temu
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 lat temu
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 lat temu
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 lat temu
  Sam Hocevar 83a82034ae Start creating the World class. 15 lat temu
Wspierane przez Gitea Wersja: 1.12.0+rc1-38-g249e22bb9 Strona: 64ms Szablon: 3ms
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