Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
Sam Hocevar 8ffc3ccae2 Fix issues in real::sqrt() and other methods. pirms 7 gadiem
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3rdparty Various compilation and warning fixes. pirms 7 gadiem
application Allow to build without SDL or ffmpeg. pirms 7 gadiem
audio Fix approximately 80 billion compilation warnings. pirms 7 gadiem
base Implement split() for std::string. pirms 7 gadiem
data build: refactor autotools files for out-of-tree builds. pirms 8 gadiem
debug Fix approximately 80 billion compilation warnings. pirms 7 gadiem
easymesh Fix approximately 80 billion compilation warnings. pirms 7 gadiem
engine Fix approximately 80 billion compilation warnings. pirms 7 gadiem
gpu Various compilation and warning fixes. pirms 7 gadiem
image Various compilation and warning fixes. pirms 7 gadiem
input input: fix uninitialised variable. pirms 8 gadiem
lol Refactor real numbers so that they can have a dynamic size. pirms 7 gadiem
lolua Fix approximately 80 billion compilation warnings. pirms 7 gadiem
math Fix issues in real::sqrt() and other methods. pirms 7 gadiem
mesh Fix approximately 80 billion compilation warnings. pirms 7 gadiem
platform Various compilation and warning fixes. pirms 7 gadiem
sys Fix approximately 80 billion compilation warnings. pirms 7 gadiem
t Refactor real numbers so that they can have a dynamic size. pirms 7 gadiem
Makefile.am Update EXTRA_DIST in several makefiles. pirms 7 gadiem
camera.cpp Remove Xbox 360 support, too much stuff no longer compiles. pirms 8 gadiem
camera.h engine: move some files around. pirms 8 gadiem
commandstack.h base: clean up and refactor containers. pirms 8 gadiem
dict.cpp Remove Xbox 360 support, too much stuff no longer compiles. pirms 8 gadiem
dict.h engine: move some files around. pirms 8 gadiem
eglapp.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
emitter.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
emitter.h engine: move some files around. pirms 8 gadiem
font.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
font.h engine: move some files around. pirms 8 gadiem
forge.cpp build: reorganise includes so that we can use precompiled headers later. pirms 8 gadiem
forge.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
gradient.cpp Scene stuff is back to non-static logic with a few tricks pirms 8 gadiem
gradient.h engine: move some files around. pirms 8 gadiem
gradient.lolfx Clean up a lot of shader crap pirms 8 gadiem
light.cpp Scene stuff is back to non-static logic with a few tricks pirms 8 gadiem
light.h engine: move some files around. pirms 8 gadiem
lol-core.vcxproj Exclude SDL source files from .vcxproj if enable_sdl is "no". pirms 7 gadiem
lol-core.vcxproj.filter build: fix Windows build and LolFx generation pirms 8 gadiem
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
lolgl.h build: fix compilation on MSYS2 when glew is not available. Fixes #8. pirms 7 gadiem
lolimgui.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
lolimgui.h imgui extension + tileset pirms 8 gadiem
messageservice.cpp base: clean up and refactor containers. pirms 8 gadiem
messageservice.h Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. pirms 8 gadiem
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
platform.cpp build: reorganise includes so that we can use precompiled headers later. pirms 8 gadiem
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
profiler.cpp build: reorganise includes so that we can use precompiled headers later. pirms 8 gadiem
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem
scene.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
scene.h Fix approximately 80 billion compilation warnings. pirms 7 gadiem
sprite.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
sprite.h engine: move some files around. pirms 8 gadiem
text.cpp misc: some cleanup in files, including UTF-8 BOM. pirms 8 gadiem
text.h engine: move some files around. pirms 8 gadiem
textureimage-private.h Split Tileset in TextureImage -> Tileset pirms 8 gadiem
textureimage.cpp image: more method renaming for consistency. pirms 7 gadiem
textureimage.h image: rename some stuff. pirms 8 gadiem
tiler.cpp build: reorganise includes so that we can use precompiled headers later. pirms 8 gadiem
tiler.h image: rename some stuff. pirms 8 gadiem
tileset.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
tileset.h image: rename some stuff. pirms 8 gadiem
utils.h Lolua refactor 2nd pass: New version is much simpler and practical pirms 8 gadiem
video.cpp Fix approximately 80 billion compilation warnings. pirms 7 gadiem
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, pirms 8 gadiem