You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. 11 vuotta sitten
..
application base: break the main loop apart for the emscripten port. 11 vuotta sitten
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 vuotta sitten
bullet ps4: prepare for the fioutaah! 11 vuotta sitten
data build: reorganise automake build system. 11 vuotta sitten
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
easymesh EZMesh VDecl setup tweak. 8 vuotta sitten
generated MeshViewer : small tweaks 8 vuotta sitten
gpu Fixed an error for Emscripten. 8 vuotta sitten
image math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
input math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
lol build: tweaks for C++11 support on Android. 8 vuotta sitten
lua ps4: prepare for the fioutaah! 11 vuotta sitten
math math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
mesh mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 8 vuotta sitten
platform android: update Android input driver. 8 vuotta sitten
sys small tweak on file object. 8 vuotta sitten
Makefile.am math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 vuotta sitten
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 vuotta sitten
camera.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
camera.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 8 vuotta sitten
core.h math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 vuotta sitten
dict.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
eglapp.cpp input: Removed previous input system 8 vuotta sitten
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 vuotta sitten
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
emitter.h New year copyright update. 12 vuotta sitten
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 vuotta sitten
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 8 vuotta sitten
font.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
font.h New year copyright update. 12 vuotta sitten
forge.cpp build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
forge.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
gradient.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 vuotta sitten
gradient.h New year copyright update. 12 vuotta sitten
gradient.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 vuotta sitten
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
layer.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
light.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
light.h easymesh: interface the shiny shader with new Light objects. 12 vuotta sitten
lolcore.vcxproj math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
lolcore.vcxproj.filters Added MessageService : Basic & Naive Message logging. 8 vuotta sitten
loldebug.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 vuotta sitten
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
map.h build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
messageservice.cpp MeshViewer cleanup + MessageService tweak for emscripten 8 vuotta sitten
messageservice.h fixed 8 files out of 2631: 8 vuotta sitten
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8 vuotta sitten
platform.cpp build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
platform.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 vuotta sitten
profiler.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
sample.cpp audio: report SDL mixer loading errors. 11 vuotta sitten
sample.h audio: add Sampler::LoopSample(). 11 vuotta sitten
sampler.cpp audio: add Sampler::LoopSample(). 11 vuotta sitten
sampler.h audio: add Sampler::LoopSample(). 11 vuotta sitten
scene.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 vuotta sitten
scene.h scene: break text rendering again so that 2D games work properly... 8 vuotta sitten
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 vuotta sitten
sprite.h New year copyright update. 12 vuotta sitten
text.cpp core: Text constructor now wants a String object. 8 vuotta sitten
text.h core: Text constructor now wants a String object. 8 vuotta sitten
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 8 vuotta sitten
ticker.h base: prevent instantiation of several static-only classes. 11 vuotta sitten
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 11 vuotta sitten
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 11 vuotta sitten
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 vuotta sitten
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 11 vuotta sitten
utils.h base: fix template ambiguity in FindValue(). 8 vuotta sitten
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 vuotta sitten
video.h gpu: move Video::Clear to Renderer::Clear. 11 vuotta sitten
world.cpp lua: print the actual panic message before dumping a callstack. 11 vuotta sitten
world.h lua: add support for lua/init.lua in a global World object and give 11 vuotta sitten
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 vuotta sitten
worldentity.h core: remove deprecated WorldEntity member variables. 8 vuotta sitten