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application
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base: break the main loop apart for the emscripten port.
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11 vuotta sitten |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 vuotta sitten |
bullet
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ps4: prepare for the fioutaah!
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11 vuotta sitten |
data
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build: reorganise automake build system.
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11 vuotta sitten |
debug
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
easymesh
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EZMesh VDecl setup tweak.
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8 vuotta sitten |
generated
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MeshViewer : small tweaks
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8 vuotta sitten |
gpu
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Fixed an error for Emscripten.
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8 vuotta sitten |
image
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
input
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
lol
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build: tweaks for C++11 support on Android.
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8 vuotta sitten |
lua
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ps4: prepare for the fioutaah!
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11 vuotta sitten |
math
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
mesh
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mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
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8 vuotta sitten |
platform
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android: update Android input driver.
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8 vuotta sitten |
sys
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small tweak on file object.
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8 vuotta sitten |
Makefile.am
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 vuotta sitten |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 vuotta sitten |
camera.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
camera.h
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mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
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8 vuotta sitten |
core.h
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 vuotta sitten |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
eglapp.cpp
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input: Removed previous input system
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8 vuotta sitten |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 vuotta sitten |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
emitter.h
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New year copyright update.
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12 vuotta sitten |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 vuotta sitten |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 vuotta sitten |
font.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
font.h
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New year copyright update.
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12 vuotta sitten |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
forge.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
gradient.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 vuotta sitten |
gradient.h
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New year copyright update.
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12 vuotta sitten |
gradient.lolfx
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 vuotta sitten |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
light.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 vuotta sitten |
lolcore.vcxproj
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
lolcore.vcxproj.filters
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Added MessageService : Basic & Naive Message logging.
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8 vuotta sitten |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 vuotta sitten |
map.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
messageservice.cpp
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MeshViewer cleanup + MessageService tweak for emscripten
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8 vuotta sitten |
messageservice.h
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fixed 8 files out of 2631:
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8 vuotta sitten |
numeric.h
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String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
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8 vuotta sitten |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
platform.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 vuotta sitten |
profiler.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
sample.cpp
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audio: report SDL mixer loading errors.
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11 vuotta sitten |
sample.h
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audio: add Sampler::LoopSample().
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11 vuotta sitten |
sampler.cpp
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audio: add Sampler::LoopSample().
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11 vuotta sitten |
sampler.h
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audio: add Sampler::LoopSample().
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11 vuotta sitten |
scene.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 vuotta sitten |
scene.h
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scene: break text rendering again so that 2D games work properly...
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8 vuotta sitten |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 vuotta sitten |
sprite.h
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New year copyright update.
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12 vuotta sitten |
text.cpp
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core: Text constructor now wants a String object.
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8 vuotta sitten |
text.h
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core: Text constructor now wants a String object.
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8 vuotta sitten |
ticker.cpp
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input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
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8 vuotta sitten |
ticker.h
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base: prevent instantiation of several static-only classes.
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11 vuotta sitten |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 vuotta sitten |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 vuotta sitten |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 vuotta sitten |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 vuotta sitten |
utils.h
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base: fix template ambiguity in FindValue().
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8 vuotta sitten |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 vuotta sitten |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 vuotta sitten |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 vuotta sitten |
world.h
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lua: add support for lua/init.lua in a global World object and give
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11 vuotta sitten |
worldentity.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 vuotta sitten |
worldentity.h
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core: remove deprecated WorldEntity member variables.
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8 vuotta sitten |