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application
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base: break the main loop apart for the emscripten port.
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12 роки тому |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 роки тому |
bullet
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ps4: prepare for the fioutaah!
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11 роки тому |
data
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build: reorganise automake build system.
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12 роки тому |
debug
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
easymesh
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EZMesh VDecl setup tweak.
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8 роки тому |
generated
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MeshViewer : small tweaks
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8 роки тому |
gpu
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Fixed an error for Emscripten.
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8 роки тому |
image
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
input
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
lol
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build: tweaks for C++11 support on Android.
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8 роки тому |
lua
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ps4: prepare for the fioutaah!
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11 роки тому |
math
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
mesh
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mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
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8 роки тому |
platform
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android: update Android input driver.
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8 роки тому |
sys
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small tweak on file object.
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8 роки тому |
Makefile.am
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 роки тому |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 роки тому |
camera.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
camera.h
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mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
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8 роки тому |
core.h
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 роки тому |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 роки тому |
eglapp.cpp
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input: Removed previous input system
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8 роки тому |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 роки тому |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 роки тому |
emitter.h
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New year copyright update.
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12 роки тому |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 роки тому |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 роки тому |
font.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
font.h
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New year copyright update.
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12 роки тому |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 роки тому |
forge.h
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base: prevent instantiation of several static-only classes.
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12 роки тому |
gradient.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 роки тому |
gradient.h
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New year copyright update.
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12 роки тому |
gradient.lolfx
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 роки тому |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 роки тому |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 роки тому |
light.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 роки тому |
lolcore.vcxproj
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
lolcore.vcxproj.filters
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Added MessageService : Basic & Naive Message logging.
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8 роки тому |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 роки тому |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 роки тому |
map.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 роки тому |
messageservice.cpp
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MeshViewer cleanup + MessageService tweak for emscripten
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8 роки тому |
messageservice.h
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fixed 8 files out of 2631:
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8 роки тому |
numeric.h
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String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
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8 роки тому |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 роки тому |
platform.h
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base: prevent instantiation of several static-only classes.
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12 роки тому |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 роки тому |
profiler.h
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base: prevent instantiation of several static-only classes.
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12 роки тому |
sample.cpp
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audio: report SDL mixer loading errors.
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11 роки тому |
sample.h
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audio: add Sampler::LoopSample().
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12 роки тому |
sampler.cpp
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audio: add Sampler::LoopSample().
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12 роки тому |
sampler.h
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audio: add Sampler::LoopSample().
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12 роки тому |
scene.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 роки тому |
scene.h
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scene: break text rendering again so that 2D games work properly...
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8 роки тому |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 роки тому |
sprite.h
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New year copyright update.
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12 роки тому |
text.cpp
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core: Text constructor now wants a String object.
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8 роки тому |
text.h
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core: Text constructor now wants a String object.
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8 роки тому |
ticker.cpp
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input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
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8 роки тому |
ticker.h
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base: prevent instantiation of several static-only classes.
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12 роки тому |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 роки тому |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 роки тому |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 роки тому |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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12 роки тому |
utils.h
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base: fix template ambiguity in FindValue().
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8 роки тому |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 роки тому |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 роки тому |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 роки тому |
world.h
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lua: add support for lua/init.lua in a global World object and give
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12 роки тому |
worldentity.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 роки тому |
worldentity.h
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core: remove deprecated WorldEntity member variables.
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8 роки тому |