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Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. 11 jaren geleden
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application base: break the main loop apart for the emscripten port. 11 jaren geleden
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 jaren geleden
bullet ps4: prepare for the fioutaah! 11 jaren geleden
data build: reorganise automake build system. 11 jaren geleden
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
easymesh EZMesh VDecl setup tweak. 8 jaren geleden
generated MeshViewer : small tweaks 8 jaren geleden
gpu Fixed an error for Emscripten. 8 jaren geleden
image math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
input math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
lol build: tweaks for C++11 support on Android. 8 jaren geleden
lua ps4: prepare for the fioutaah! 11 jaren geleden
math math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
mesh mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 8 jaren geleden
platform android: update Android input driver. 8 jaren geleden
sys small tweak on file object. 8 jaren geleden
Makefile.am math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 jaren geleden
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 jaren geleden
camera.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
camera.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 8 jaren geleden
core.h math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 jaren geleden
dict.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
eglapp.cpp input: Removed previous input system 8 jaren geleden
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 jaren geleden
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
emitter.h New year copyright update. 12 jaren geleden
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 jaren geleden
entity.h ticker: replace linked lists wih dynamic arrays for entity groups. 8 jaren geleden
font.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
font.h New year copyright update. 12 jaren geleden
forge.cpp build: fix the WTFPL site URL in all code comments. 12 jaren geleden
forge.h base: prevent instantiation of several static-only classes. 11 jaren geleden
gradient.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 jaren geleden
gradient.h New year copyright update. 12 jaren geleden
gradient.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 jaren geleden
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
layer.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
light.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
light.h easymesh: interface the shiny shader with new Light objects. 12 jaren geleden
lolcore.vcxproj math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
lolcore.vcxproj.filters Added MessageService : Basic & Naive Message logging. 8 jaren geleden
loldebug.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 jaren geleden
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
map.h build: fix the WTFPL site URL in all code comments. 12 jaren geleden
messageservice.cpp MeshViewer cleanup + MessageService tweak for emscripten 8 jaren geleden
messageservice.h fixed 8 files out of 2631: 8 jaren geleden
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8 jaren geleden
platform.cpp build: fix the WTFPL site URL in all code comments. 12 jaren geleden
platform.h base: prevent instantiation of several static-only classes. 11 jaren geleden
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 jaren geleden
profiler.h base: prevent instantiation of several static-only classes. 11 jaren geleden
sample.cpp audio: report SDL mixer loading errors. 11 jaren geleden
sample.h audio: add Sampler::LoopSample(). 11 jaren geleden
sampler.cpp audio: add Sampler::LoopSample(). 11 jaren geleden
sampler.h audio: add Sampler::LoopSample(). 11 jaren geleden
scene.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 8 jaren geleden
scene.h scene: break text rendering again so that 2D games work properly... 8 jaren geleden
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 jaren geleden
sprite.h New year copyright update. 12 jaren geleden
text.cpp core: Text constructor now wants a String object. 8 jaren geleden
text.h core: Text constructor now wants a String object. 8 jaren geleden
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 8 jaren geleden
ticker.h base: prevent instantiation of several static-only classes. 11 jaren geleden
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 11 jaren geleden
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 11 jaren geleden
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 jaren geleden
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 11 jaren geleden
utils.h base: fix template ambiguity in FindValue(). 8 jaren geleden
video.cpp gpu: implement polygon rendering mode in GL and D3D. 11 jaren geleden
video.h gpu: move Video::Clear to Renderer::Clear. 11 jaren geleden
world.cpp lua: print the actual panic message before dumping a callstack. 11 jaren geleden
world.h lua: add support for lua/init.lua in a global World object and give 11 jaren geleden
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 jaren geleden
worldentity.h core: remove deprecated WorldEntity member variables. 8 jaren geleden