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application
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base: break the main loop apart for the emscripten port.
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11 jaren geleden |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 jaren geleden |
bullet
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ps4: prepare for the fioutaah!
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11 jaren geleden |
data
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build: reorganise automake build system.
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11 jaren geleden |
debug
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
easymesh
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EZMesh VDecl setup tweak.
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8 jaren geleden |
generated
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MeshViewer : small tweaks
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8 jaren geleden |
gpu
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Fixed an error for Emscripten.
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8 jaren geleden |
image
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
input
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
lol
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build: tweaks for C++11 support on Android.
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8 jaren geleden |
lua
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ps4: prepare for the fioutaah!
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11 jaren geleden |
math
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
mesh
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mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
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8 jaren geleden |
platform
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android: update Android input driver.
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8 jaren geleden |
sys
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small tweak on file object.
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8 jaren geleden |
Makefile.am
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 jaren geleden |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 jaren geleden |
camera.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
camera.h
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mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
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8 jaren geleden |
core.h
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 jaren geleden |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 jaren geleden |
eglapp.cpp
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input: Removed previous input system
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8 jaren geleden |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 jaren geleden |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 jaren geleden |
emitter.h
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New year copyright update.
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12 jaren geleden |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 jaren geleden |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 jaren geleden |
font.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
font.h
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New year copyright update.
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12 jaren geleden |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 jaren geleden |
forge.h
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base: prevent instantiation of several static-only classes.
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11 jaren geleden |
gradient.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 jaren geleden |
gradient.h
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New year copyright update.
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12 jaren geleden |
gradient.lolfx
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 jaren geleden |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 jaren geleden |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 jaren geleden |
light.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 jaren geleden |
lolcore.vcxproj
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
lolcore.vcxproj.filters
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Added MessageService : Basic & Naive Message logging.
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8 jaren geleden |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 jaren geleden |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 jaren geleden |
map.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 jaren geleden |
messageservice.cpp
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MeshViewer cleanup + MessageService tweak for emscripten
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8 jaren geleden |
messageservice.h
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fixed 8 files out of 2631:
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8 jaren geleden |
numeric.h
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String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
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8 jaren geleden |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 jaren geleden |
platform.h
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base: prevent instantiation of several static-only classes.
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11 jaren geleden |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 jaren geleden |
profiler.h
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base: prevent instantiation of several static-only classes.
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11 jaren geleden |
sample.cpp
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audio: report SDL mixer loading errors.
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11 jaren geleden |
sample.h
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audio: add Sampler::LoopSample().
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11 jaren geleden |
sampler.cpp
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audio: add Sampler::LoopSample().
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11 jaren geleden |
sampler.h
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audio: add Sampler::LoopSample().
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11 jaren geleden |
scene.cpp
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gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
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8 jaren geleden |
scene.h
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scene: break text rendering again so that 2D games work properly...
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8 jaren geleden |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 jaren geleden |
sprite.h
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New year copyright update.
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12 jaren geleden |
text.cpp
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core: Text constructor now wants a String object.
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8 jaren geleden |
text.h
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core: Text constructor now wants a String object.
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8 jaren geleden |
ticker.cpp
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input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
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8 jaren geleden |
ticker.h
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base: prevent instantiation of several static-only classes.
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11 jaren geleden |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 jaren geleden |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 jaren geleden |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 jaren geleden |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 jaren geleden |
utils.h
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base: fix template ambiguity in FindValue().
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8 jaren geleden |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 jaren geleden |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 jaren geleden |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 jaren geleden |
world.h
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lua: add support for lua/init.lua in a global World object and give
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11 jaren geleden |
worldentity.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 jaren geleden |
worldentity.h
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core: remove deprecated WorldEntity member variables.
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8 jaren geleden |